Thomas Stewart Posted Monday at 01:15 Report Share Posted Monday at 01:15 Why don't the Romans have access to mercenary units? Would that make them too op? Whenever I capture a mercenary camp as Rome the units just switch over to Roman units. Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted Monday at 05:48 Report Share Posted Monday at 05:48 4 hours ago, Thomas Stewart said: Would that make them too op? Yes. Quote Link to comment Share on other sites More sharing options...
Emacz Posted Monday at 13:07 Report Share Posted Monday at 13:07 They do in historical Historical we try and make the civs even more accurate, but of course needed to rework balance a little. Quote Link to comment Share on other sites More sharing options...
Classic-Burger Posted Tuesday at 05:55 Report Share Posted Tuesday at 05:55 16 hours ago, Emacz said: They do in historical Historical we try and make the civs even more accurate, but of course needed to rework balance a little. Cretans Auxiliary archers, Numidian cav, Balearic slingers... 1 Quote Link to comment Share on other sites More sharing options...
Dakara Posted Tuesday at 10:44 Report Share Posted Tuesday at 10:44 (edited) the romans have auxiliary units through a tech Edited Tuesday at 10:45 by Dakara Quote Link to comment Share on other sites More sharing options...
Emacz Posted Tuesday at 13:04 Report Share Posted Tuesday at 13:04 7 hours ago, Classic-Burger said: Cretans Auxiliary archers, Numidian cav, Balearic slingers... haven't given them the Numidian cav yet, but the Cretan Archers and Balearic Slingers are there, along with Samite spearman and skirmishers. 1 Quote Link to comment Share on other sites More sharing options...
Thomas Stewart Posted 7 hours ago Author Report Share Posted 7 hours ago (edited) Wait Edited 7 hours ago by Thomas Stewart Quote Link to comment Share on other sites More sharing options...
Thomas Stewart Posted 7 hours ago Author Report Share Posted 7 hours ago (edited) On 19/05/2025 at 9:07 PM, Emacz said: They do in historical Historical we try and make the civs even more accurate, but of course needed to rework balance a little. Is Historical some mod i ain't aware of? NVM I found it. Doesn't seem to work. Not even showing up as grey on the mod list Edited 7 hours ago by Thomas Stewart Quote Link to comment Share on other sites More sharing options...
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