real_tabasco_sauce Posted February 16, 2025 Share Posted February 16, 2025 Screen Recording 2025-02-15 202422.mp4 3 Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted February 16, 2025 Share Posted February 16, 2025 12 hours ago, real_tabasco_sauce said: Screen Recording 2025-02-15 202422.mp4 45.02 MB · 5 downloads Ok i forgot to explain With this PR, (https://gitea.wildfiregames.com/0ad/0ad/pulls/7633) units will only get stuck attacking a building (or capturing) if you have directed them to do this. If you didn't, they will consider units of higher priority. So it means that if you looked away from your army and they start attacking buildings because there are no units nearby, they won't get stuck doing this. Also, it helps with units like bolts to not get stuck attacking a house or something. 2 2 Link to comment Share on other sites More sharing options...
Dakara Posted February 16, 2025 Share Posted February 16, 2025 On 10/02/2025 at 7:06 PM, sarcoma said: sometimes army auto attack rams instead soldiers, that souldnt happen unless explicitly ordered happened Link to comment Share on other sites More sharing options...
sarcoma Posted February 17, 2025 Share Posted February 17, 2025 (edited) another weird thing that seems to be happening in a27 is that units in aggressive stance dont obey orders under fire, acting as if they were in violent stance Edited February 17, 2025 by sarcoma Link to comment Share on other sites More sharing options...
superflytom Posted April 2, 2025 Share Posted April 2, 2025 On 10/02/2025 at 3:17 PM, Gurken Khan said: AFAIK when "attack moving" they do. No they don't. This is the worst of all worlds as they attack houses (or fields) that come into range en route. Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted April 2, 2025 Share Posted April 2, 2025 55 minutes ago, superflytom said: No they don't. This is the worst of all worlds as they attack houses (or fields) that come into range en route. I recommend binding "attack move (units only)" in place of the current attack move. 1 Link to comment Share on other sites More sharing options...
superflytom Posted April 2, 2025 Share Posted April 2, 2025 Is this CTRL+Q click? Because that's just monstrously difficult to do in game. I appreciate the help, but anything that basically means builsongs are ignored unless explicitly asked to be attacked/captured would be a bonus in future releases. Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted April 2, 2025 Share Posted April 2, 2025 3 minutes ago, superflytom said: Is this CTRL+Q click? Because that's just monstrously difficult to do in game. yeah, but you can set it to just "ctrl" and make the other one unbound. Link to comment Share on other sites More sharing options...
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