ZuluWizard Posted yesterday at 17:23 Report Share Posted yesterday at 17:23 is the game down? me and my bro can't seem to log in, the screen just holds on 'connecting...' when trying to join the lobby... Quote Link to comment Share on other sites More sharing options...
Emacz Posted yesterday at 17:38 Report Share Posted yesterday at 17:38 (edited) i get connection to server rejected A27?!? Edited yesterday at 17:39 by Emacz Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted yesterday at 17:41 Report Share Posted yesterday at 17:41 "Lobby down". Quote Link to comment Share on other sites More sharing options...
Emacz Posted yesterday at 17:51 Report Share Posted yesterday at 17:51 ahaha oopps im blinde a27 was wishful thinking 1 1 Quote Link to comment Share on other sites More sharing options...
Dunedan Posted yesterday at 18:00 Report Share Posted yesterday at 18:00 The lobby is back online now. I'll post some details what went wrong later on. Quote Link to comment Share on other sites More sharing options...
Dunedan Posted 1 hour ago Report Share Posted 1 hour ago So here is what happened yesterday: We deploy changes to the lobby using Infrastructure-as-Code (the code for that is available at https://github.com/0ad/lobby-infrastructure/). Applying changes yesterday included a value for an XMPP MUC room option as a boolean (true) in our YAML configuration. That got converted by Ansible into a Python boolean (True) and when applying it to a string (True). As you might notice that changed the capitalization. While ejabberd (the XMPP server we're using) accepted that value, it doesn't support capitalized booleans and hell broke loose when a code path accessing such a configuration option got executed. For one option (like: "ejabberdctl room conference.host logging True") this does cause the XMPP MUC room the option got applied for to get completely deleted immediately. This resulted in the lobby not being available anymore. Debugging what happened took some time. As a workaround we're now passing the configuration values as strings in the first place, which ensures the capitalization stays as desired and doesn't trigger that behavior anymore. I've also opened a bug report for ejabberd, so hopefully it won't be possible in future anymore to set such invalid options: https://github.com/processone/ejabberd/issues/4337. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted 57 minutes ago Report Share Posted 57 minutes ago 10 minutes ago, Dunedan said: So here is what happened yesterday: We deploy changes to the lobby using Infrastructure-as-Code (the code for that is available at https://github.com/0ad/lobby-infrastructure/). Applying changes yesterday included a value for an XMPP MUC room option as a boolean (true) in our YAML configuration. That got converted by Ansible into a Python boolean (True) and when applying it to a string (True). As you might notice that changed the capitalization. While ejabberd (the XMPP server we're using) accepted that value, it doesn't support capitalized booleans and hell broke loose when a code path accessing such a configuration option got executed. For one option (like: "ejabberdctl room conference.host logging True") this does cause the XMPP MUC room the option got applied for to get completely deleted immediately. This resulted in the lobby not being available anymore. Debugging what happened took some time. As a workaround we're now passing the configuration values as strings in the first place, which ensures the capitalization stays as desired and doesn't trigger that behavior anymore. I've also opened a bug report for ejabberd, so hopefully it won't be possible in future anymore to set such invalid options: https://github.com/processone/ejabberd/issues/4337. Are you guys putting on to lobby new code and updates? Quote Link to comment Share on other sites More sharing options...
Dunedan Posted 54 minutes ago Report Share Posted 54 minutes ago 2 minutes ago, Lion.Kanzen said: Are you guys putting on to lobby new code and updates? The lobby is getting updates more or less frequently. This wasn't directly related to Alpha 27 (if you're hinting at that). 1 Quote Link to comment Share on other sites More sharing options...
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