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===[TASK]=== (early) German Shield Patterns


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Eh, I kinda prefer without the extra contrast. IMO Some details are for when players want to zoom in :)

image.thumb.png.38136eadb5a5ab56e5b5a64f5dd9262e.png

I only made 9 textures but they carry over pretty nicely with the square, rectangle, and oval shields. Overall it looks pretty diverse.

So with the shields done for now, all that remains is armor tweaks on Boiorix and the hero portraits!

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5 minutes ago, real_tabasco_sauce said:

Eh, I kinda prefer without the extra contrast. IMO Some details are for when players want to zoom in :)

image.thumb.png.38136eadb5a5ab56e5b5a64f5dd9262e.png

I only made 9 textures but they carry over pretty nicely with the square, rectangle, and oval shields. Overall it looks pretty diverse.

So with the shields done for now, all that remains is armor tweaks on Boiorix and the hero portraits!

In the buttons(portraits) I have a hard time distinguishing the swordsmen from the slingers ones.

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18 hours ago, real_tabasco_sauce said:

image.thumb.png.e2d8652cc791fad9d012f3afafb9c32c.png

I think these majority white versions should be the champion shields, while we can either invert the colors for majority player color and make those the standard unit shields or make all new mostly-player color variants for the standard units. Either way, these majority white ones would go very well for champs.

 

EDIT: nevermind, lol. I didn't see your follow-up ones. They all look very nice indeed. 

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14 hours ago, real_tabasco_sauce said:

Ok, there we go. We have some for each rank.

I incorporated an ochre color and yellow/gold for some symbols.

Other than that its just player color and white.

image.thumb.png.4af9486ad67e5d73c982395165e896ab.png

These look great. An easy way to make variations is to just invert the white and player color sections. Super easy and creates nice variation. I think this number of variants is pretty good.

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12 hours ago, real_tabasco_sauce said:

Eh, I kinda prefer without the extra contrast. IMO Some details are for when players want to zoom in :)

image.thumb.png.38136eadb5a5ab56e5b5a64f5dd9262e.png

I only made 9 textures but they carry over pretty nicely with the square, rectangle, and oval shields. Overall it looks pretty diverse.

So with the shields done for now, all that remains is armor tweaks on Boiorix and the hero portraits!

One more thing is, we need a new formation banner texture. It's currently pretty Gothic looking. We could keep this texture and just rename it _goth or whatever, but the standard German banner should be something a lot simpler. I'll see what I can do for that. 

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26 minutes ago, wowgetoffyourcellphone said:

One more thing is, we need a new formation banner texture. It's currently pretty Gothic looking. We could keep this texture and just rename it _goth or whatever, but the standard German banner should be something a lot simpler. I'll see what I can do for that. 

Genava gave several ideas years ago, I saw it yesterday, but I skipped it, I didn't know we would use it.

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21 hours ago, wowgetoffyourcellphone said:

For Basic rank, it would be nice to have maybe 4 variants where the white parts are just plain wood. Almost there.

hmmm, perhaps. I like the white theme being present across the units, but maybe its ok for the _b units to just have wood and player color. I suppose it would also make the champ units and advanced units seem relatively cooler/more special.

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