Dino Posted August 4 Report Share Posted August 4 HI everyone, I am experiencing a glitch running the game on a laptop during the game. It freezes and crashes graphically, the system continues and respond. I share the information on the graphics driver with you but I would believe that its ok. I'm posting to check if it's a problem on my own or if it's possible it's something else. Cheers. Operating System: EndeavourOS KDE Plasma Version: 6.1.3 KDE Frameworks Version: 6.4.0 Qt Version: 6.7.2 Kernel Version: 6.10.2-arch1-1 (64-bit) Graphics Platform: Wayland Processors: 8 × Intel® Core™ i5-1035G4 CPU @ 1.10GHz Memory: 3.6 GiB of RAM Graphics Processor: Mesa Intel® Iris® Plus Graphics Manufacturer: LENOVO Product Name: 81W8 System Version: Lenovo IdeaPad S145-15IIL Graphics: Device-1: Intel Iris Plus Graphics G4 driver: i915 v: kernel Device-2: IMC Networks Integrated Camera driver: uvcvideo type: USB Display: wayland server: X.org v: 1.21.1.13 with: Xwayland v: 24.1.1 compositor: kwin_wayland driver: X: loaded: modesetting dri: iris gpu: i915 resolution: 1366x768 API: EGL v: 1.5 drivers: iris,swrast platforms: gbm,wayland,x11,surfaceless,device API: OpenGL v: 4.6 compat-v: 4.5 vendor: intel mesa v: 24.1.5-arch1.1 renderer: Mesa Intel Iris Plus Graphics (ICL GT1.5) API: Vulkan v: 1.3.279 drivers: intel surfaces: xcb,xlib,wayland Videocaptura de pantalla_20240804_181335.webm Quote Link to comment Share on other sites More sharing options...
Dino Posted August 4 Author Report Share Posted August 4 Upload some more info. system_info.txt userreport_hwdetect.txt Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 4 Report Share Posted August 4 (edited) Hi @Dino, welcome to the forums. You could try the stuff described in the FAQs: https://trac.wildfiregames.com/wiki/FAQ Personally I had to update my graphics drivers to work with Vulkan. Since you use that API I believe you're on a27 and it shouldn't be an issue, but you could check that the game uses your dedicated GPU anyway. Now I delete my link to find the logs and see if I notice anything in the logs you uploaded. Edit: If I got it right your system doesn't have a dedicated GPU and isn't very powerful overall (and 0AD isn't very good at multithreading). I'd try to free up some more RAM and heavily decrease the graphics settings. You could try a (forums) search for hints or maybe someone like @Stan` will chime in and give you some more tips. HTH Edited August 4 by Gurken Khan 1 1 Quote Link to comment Share on other sites More sharing options...
Norse_Harold Posted August 5 Report Share Posted August 5 (edited) 6 hours ago, Gurken Khan said: Vulkan. Since you use that API I believe you're on a27 Actually, it looks like he's using version alpha 26. See "build_revision" in userreport_hwdetect.txt. It's "27104-release", which is version alpha 26. Is it normal that SDL indicates that it's using the X11 backend instead of Wayland? Dino, try running the application with the SDL_VIDEODRIVER environment variable set to wayland, like this, replacing /path/to/0ad with the actual path to 0ad, such as /usr/games/0ad. SDL_VIDEODRIVER=wayland /path/to/0ad This article explains why that works. Also, please tell us what version of SDL you have. Edited August 5 by Norse_Harold 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted August 5 Report Share Posted August 5 1 hour ago, Norse_Harold said: Also, please tell us what version of SDL you have. sdl_build_version": "2.30.4", "sdl_runtime_version": "2.30.6", "sdl_video_backend": "X11", 1 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.