Jump to content

ZeZar

Community Members
  • Posts

    1.871
  • Joined

  • Last visited

Posts posted by ZeZar

  1. @Adam: Ok, nice with destroyable bridges :P

    @Randy: Ok, i know. That would have been bad, but i new idea: everybody should have 1 building, and get points every time they attack. Like experience points, and they can buy new units from the building. And it would not be a quick battle, since everybody can buy new units all the time :)

    Another idea to that mode, is to have sort of territories, where you only get half as much points when you are on your own territory. This will make it better to attack, but still you need to defend you building, without it, you cant build more army. :P

  2. 1. Destroyable bridges... maybe like in RA2.

    2. Make it possible for Units to walk ON the walls, like in Praetorians.

    3. You could also include high grass, that units could hide in, and bows could put on fire, also like in Praetorians.

    4. Maybe include some more Multiplayer modes

    Some ideas to more MP modes: I have no name for it, but it should be like this, everybody starts with an army, a big one, and no citizens, no building, just fighting. The one that has still units left wins. In this mode you should include points to attackers, like with 1 point you can "buy" 10 new guys or something... So that there will be NO defending...!

    Another idea is "defenders and attackers" or something; IF units can walk ON the walls, you could include this MP mode! 2 players starts in a castle, you know, big walls around, so defending is easy. AND 3 players start outside and their objective is too take the fort (castle) and kill the remaining units.

    This is just copyed from my thread at Gamespy forums (nobody replyed...) so there might be things that are quite wierd!

  3. Trading units would be cool. But some MP modes besides DM and Random Map would also be awsome. Forexample (taken from an idea i had for EMpires DotMW MP modes also posted at TLAs forum;

    1. Destroyable bridges... maybe like in RA2.

    2. Make it possible for Units to walk ON the walls, like in Praetorians.

    3. You could also include high grass, that units could hide in, and bows could put on fire, also like in Praetorians.

    4. Maybe include some more Multiplayer modes

    Some ideas to more MP modes: I have no name for it, but it should be like this, everybody starts with an army, a big one, and no citizens, no building, just fighting. The one that has still units left wins. In this mode you should include points to attackers, like with 1 point you can "buy" 10 new guys or something... So that there will be NO defending...!

    Another idea is "defenders and attackers" or something; IF units can walk ON the walls, you could include this MP mode! 2 players starts in a castle, you know, big walls around, so defending is easy. AND 3 players start outside and their objective is too take the fort (castle) and kill the remaining units.

    This is just copyed from my thread at Gamespy forums (nobody replyed...) so there might be things that are quite wierd!

  4. I think that experience is cool, but not for unit upgrade. I think you should give very unit the ability to go throug levels, or something that makes him stronger, since he has alot of experience and are a better fighter than the ones who are just been trained! :)

  5. Well, Tim. You have no worse than me, ok i only have one E but a few D-s, many C-a, a few B- and NO A-s. Well, actually, in Norway we have another system, from 1-6 there 6 is super, and 1 are, well lets say BAD!

    So, compared to the English system (English system you got, right?) it goes like this:

    1-F

    2-E

    3-D

    4-C

    5-B

    6-A

    I guess.. :ph34r:

×
×
  • Create New...