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fabio

WFG Programming Team
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Posts posted by fabio

  1. Mozilla plans to release mozjs24 snapshot this month:

    https://bugzilla.moz...i?id=735599#c57

    When 24 moves from Nightly to Aurora (around June 24), I'll work on putting out

    a version. This obviously cannot be considered a release candidate, but the API

    should be stable between Aurora and release, and I'll track any major changes.

    Release candidates can start appearing after 24 is out of beta, around late

    September.

  2. I have to say that I somewhat agree on the abundance of content and rules in 0 A.D.. This may please experienced users but many random users (including me which I rarely play) can find the game has a slow learning curve. I mean I still don't understand what the diplomacy is needed for, as well other little things, like the need to press SHIFT to continue building a wall (to me it should continue by default and finish it with the right click). No surprise I read this on IRC some day ago:

    14:44 < Mythos_Ruler> LOL... 0 A.D. video

    14:58 < quantumstate> ah, wonderful

    14:59 < quantumstate> why do 90% of youtube video creators not really know ho to play?

  3. While playing I noticed the farm auto-rebuild, but I thought this was a feature of vanilla 0 A.D. merged without me noticing :).

    I agree that the ungarrison and guard/escort patches should be merged in official 0 A.D..

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