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Ulysses S Griffin

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Posts posted by Ulysses S Griffin

  1. All those ideas are great mythos (maybe change the names of the different modes though:))

    fall of roman empire... sounds very interesting imo. you could also make it fairer for rome if 2 players can play the same team. Or would this "fall of roman empire mode" have a time limit of somthing like 40 mins(or a few seasons), where if you dont conquer rome in the time limit, rome wins?

  2. i think it would work...but only with ships that have oars

    the wind on the other hand would be hard, because you would have to have randomly generated wind directions with some sort of diagram showing which direction its going and that, i think would be hard to do

  3. colours are still needed imo, they just have to be shown in the right way, like instead of having obvious colour bands on the buildings you could have flags on the buildings with the colour on them, or have less obvious coloured things, like a painted cart or pottery next to the building

    but i dont think "no colour" would work well with units, you just have to put the colour in the appropriate places. AoK and AoM are perfect examples of this. the colours were all put in the right places which made them easily recognisable, and didnt spoil the art of the units with too much blue for example.

  4. Id rather this happen: lets say you put a catapult on a ship, the ship will be able to use the catapult as an attack, if you put infantry units on a ship, that will give you the power to board enemy ships and sieze them(infantry wont damage the ship though but will kill the enemies crew)and if you put archers on the ship, youll be able to shoot out dozens of flaming arrows at units on an enemy ship's units and the ships sails, making the sails fall apart and slowing them down.

    the ship doesnt have to be perfectly to scale, all the units dont have to be on the top decks...

    ships without garrisoned units will have their own attack to use, but they'd be better off with garrisoned units.

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