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Ulysses S Griffin

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Posts posted by Ulysses S Griffin

  1. i dont think HP's should be based on a units "health" but more along the lines of a units armour/defences. for example, leather armour will become usless after a few shlashes and jabs of a sword, HP's should be based on the deterioration of a units amour. After the amour "falls apart", the units would become very vulnrable

  2. yes, Mac Doc and Sierra failed miserably to create a successful expansion pack to a really great game, the "special buildings" and "abilities" truely screwed up the balance of the game, Sierra didnt even seem to care about how development was going. the only thing that seems to even be an improvement of the game is the multiplayer interface :lol:

    making the games beta version "demo" downlodble for everyone to play was also a terrible idea. they shold have waited a little longer for the expansion to be released without any setbacks before a demo was to be released :)

  3. 3000-2850 BC: the weaving loom arrives in europe from the Near East

    30 BC: Mark Antony and Cleopatra commit suicide. Rome takes ove Egypt

    AD 54: Nutty Nero rules Rome

    AD 1317: Pope John XXII bans alchemy

    courtacy of the Horrible Histories Collection :) (i know its for childeren, but the magazines hold tonnes of info on all of human history :), theyre great...pretty funny too)

  4. that was an awsome review, straight to the point and not one bit overrated.

    What you said about the music was true, the main menu especially. ES had done a spectacular job with the opening theme in both AoK and AoM. I also btw, find myself humming the the AoK them quite often. A catchy, memorable, non annoying opening theme is probably one of the things that people most remember about AoK (da daaa dadada daaa -- da daaa dadada daaaaaa!! :D)

    Also, a famous time period is what gets anyoe interested in a game...you dont often see a popular stone age or victorian era game you ya :)?

    the time period focused in 0ad is one of the most famous and favorite points in human history, which is obviously great for Wildfire Games :)

    what you said about the animation was also true, i still think its the best animation out there (along with EDMW, which i think is great). i liked them because the units actually looked like they were on the ground, not floating off the ground, like you see in most 3d games these days

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