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Aeros

WFG Retired
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Posts posted by Aeros

  1. I am somewhat curious to find out what other books are on your curriculum.

    Well, none, brian doesn't read anything :)

    My favorite books would be anything by Douglas Adams, followed by anything by Tolkein. Douglas Adams was a genious... it's a shame he's dead now.

    The reason why I don't like To Kill a Mocking bird is that it's just a pain to read, trying to decypher the southern language with words like Yonder and Yessum that I've never seen used anywhere in the English Language. Thought it was a good story, it's nothing acceptional.

  2. Thanks for the input, yeah we're going to tweak the size of everything so it's just right, and we've yet to try this concept out in-game.

    The help box will be toggled on and off :) It'll really be a feature to just introduce newbies to the editor.

    So you guys all like 1.2 better than 2? But then maybe thats because you all came from AomH, Concept 1.2 is really an AOMish theme :lol: Meh

    We'll probably combine both concepts and get everything thats good from them into one, once again thanks for your input

  3. Gotcha :lol:

    Well we're doing a bunch of things to increase visibility, like a hide UI feature, where all the opague parts are turned transparent, so you see through everything but text and buttons.

    For this concept, I always forget to say things :)

    The section menus won't be exactly like that, imagine the one in the pic a 2 seperate bars, a horizontal and vertical one. At any given time only one of them will be displayed, so you'll have room to see. (am I allowed to be saying stuff like this? ;) Oh well)

    About changing resolutions, I'm not sure what we'll do, but we'll probably have everything in the editor be scaled to whatever resolution you're on, so things won't stay the same size.

    Question: Is this concept better than this one?

    concept1.2.gif

    Note that the undo history is just part of the info box, it displays things like that like I already said.

  4. Yeah, and Intel should be coming out with their own answer to the AMD64, they slashed their prices for all their prices not too long ago.

    Buying the latest top notch hardware is never a good idea.

  5. Hey everyone :lol: Currently I'm working on the layout of the scenario editor for 0AD, since we have a priority for community input, I'd just like to get some opinions from the masses.

    concept2.gif

    Please vote in this poll on how you would rate this layout, also please state what you like about this interface concept, what you don't like, or how you think it could be improved. Note that this is only for the layout of the editor, not it's features.

    Some notes on the concept:

    - The white boxes are shortcut buttons, similar to those in AoM.

    - the "Info box" is a unique feature to our editor that displays handy information on the current task that you are doing in the editor. It's just there on the screenshot to give an example of where it will be placed.

    - the Gray areas are "opague", and you can't see through them.

    - The "section menus" area is where the terrain section, and unit section and triggers section etc will apear.

    note that this image in no way represents the features or layout of our Editor and is only for Conceptual purposes only. This layout is not guarunteed to be carried out into release.

  6. June 2004, they say.

    Yeah at first I thought it was just trying to make a score with all their Shaders (when I first heard of it and saw screens), then I checked later on and it looked even better (screens above), then I read a bunch about how the game is (multiplayer will rock), then I watched some trailers, learned about Chernobyl (I knew about it before, but i didn't "know" about it) and concluded that this game kicks @#$%, it's got a nice conspiracy storyline (with plans for Chernobyl-2 with the russians sending radio waves to mess with people, this was an actual conspiracy theory and it's in the game too) and RPG/FPS. It's very original and it's got alot of stuff to compete with HL2. Unless HL2's doing some original stuff too, not just technologicaly.

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