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Tapothei last won the day on January 28
Tapothei had the most liked content!
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South East Asian
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Gaming, Farming, Reading Novels, Watching videos
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Oyaozhi
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When I ever do play any Playstation games my head also become hurt possibly from low frame rate, around 30fps, can also be motion sickness, or that your monitor has too much contrast/brightness the colour is tiring you, eye strain or could be anything really. Actually your fps is throttled both in menu and games, so increase it to 60, if you want precise use the scroll too. I think thats what causing you tired.
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Improve the AI's personality rather then efficiency. Rather then a balanced army, make it so that they have a certain build in mind to play against you. Mass horseman, siege focused, spearman mania, ranger runner, champion gigachads build type of memes. The goal is to have fun rather then being competative all the time, as well as strategize many weird build to counter their army rather then booming, turtling and aggresive only, might as well introduce a new strategy called countering Sun-Tzu.
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Uh oh... I closed my account and plan to delete the mod since its outdated and I'm quite tired. I guess archive then but ye I need to dissasoiate first so I can delete my mod.io account which I don't know how.... edit: its reactivated, I'm not sure what would happen if the mod archives and me deleting my account though... Actually I can see how to archive it on my own, but... I'll wait your input. Edit: Deleted already.
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Updated the steps as well as the file on how to contribute to 0AD git in case you ever want to pull request. I'm cancelling to publish the mod to mod.io since I don't like managing another account and my mod hadn't been signed since I last DMed him from 7 weeks ago(I don't want to disturb him) but feel free to orphan it that final version there. In the file of the content, everything is set to height 1.0 and code is clean, as always my preference, have a great day. Thanks to @Vanthaand @guerringuerrin for the help
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I think we can look into the game Stronghold for some guidance or maybe ask them how they did it.
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That makes makes it more.... interesting. On one hand it satisfies the turtle and rewards the offensive side too, this makes civs with cheap houses overpowered since they can produce villagers faster. But what about their stats? They are great with food but does stone, wood, metal stay same? Those into military first will need to strike fast before getting overwhelmed by eco score... Lets introduce the mod and see how thing goes. Obviously the AI would need to tweak again if this idea ever applies as well as there will be less army(100 civilian:100 soldier) which in turn you could manage somehow in 200 pop limit...
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In COH1 maybe because of my cpu/gpu being amd and not nvidia, all sfx for example explosion, gunshots would show a pink box outline that glitches, the young me at that time didn't mind lol since I've completed the game on my brother's PC. But a worse case is me trying to play an old game but its unplayable because all of its visual is black and it effects only amd users... I even tried playing my childhood game Empire Earth 3, its very buggy visually, crashes upon completing campaign and is laggy. I guess I could get a refurbished Thinkpad laptop since I heard its like brick that I can throw to someone just like Nokia and its cheap and reliable~
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[Filename] I can't control the map if I'm getting attack on both sides, and which later on their army keeps on coming so I can't even rest or think clearly playing turtle build with 200 pop is not possible to me, its true there are many buildings I'm not taking full potential of and that I could just use horsearcher to whittle them down. That however is not fun to me, but oh well, 300 pop here I go. Its not easy.zip
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Too many food but little wood? Then balance the ratio by putting more on wood. So that you can train soldiers with 100% food usage~ Then again at times I'm usually suffering from less food lol, might share my Athenian play if I'm able to with this comment later to see how skilled I am now with using Han all this time. Here you go.zip
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They are simply disagreeing with you, can you please keep it respectful. If you can't see it in the mirror: Your the one whose being aggresive with worded insult. Your idea to me is such it degrades the RTS aspect of failure to mismanage an economy. Maybe RTS genre doesn't suit you, go play other genres with less strategy in mind. Don't even bother with Dwarf Fortress, Factoria, Frostpunk, CDDA because one part of the mechanic pissed you off. Mistakes of managing is a sign you can improve, further arguing is useless to me, have a great day nonetheless.
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I love my Han-ey, and well... trying to beat an infinite army is quite hard in 1v2, although I do notice one of them is crippled leaving with me 1v1-ing in the end which I still failed but I can see some progress, atlhough I'm quite annoyed not noticing a backline siege. Then again before(A27), I was able to beat 1v2/1v3 I had 300 pop limit. I see your doing okay, your food usage and training batch could use some improvements. Can't win.zip
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Suggestion: Quick tips guide for newbies?
Tapothei replied to CheckTester's topic in Gameplay Discussion
Hmm... I never bothered with the manual until you ask for a short version Your idea is best suited following just like the image I shown as a reference: The info is in one place, sentence should be little, structure is logical... such and such that of which I don't know be sure to include humour image just because. I'm too lazy to volunteer(to make the chart) as well as I need more time to think about this(need further discussion from others) and more ideas. Mindustry, Dwarf Fortress, Blender, Beyond All Reason. -
what games do you play besides 0ad?
Tapothei replied to grepmaster's topic in Introductions & Off-Topic Discussion
I don't have much to play since I get bored easily nowadays but I'm currently playing Mindustry. Its pretty fun to think whats a good efficient schematic that can solve my Siligone situation. Now then, 230 more worlds to conquer as well as another planet I guess..
