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Tapothei

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Tapothei last won the day on January 28

Tapothei had the most liked content!

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  • Location
    South East Asian
  • Interests
    Gaming, Farming, Reading Novels, Watching videos

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    Oyaozhi

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  1. I'm just a casual RTS player, probably never, its part of the game and I rather keep it as it is, since having full pop at either min 15-30 is skill based rather then full pop always at min 15 with automation. Would it still consider RTS if the gameplay loop is automated? I could vouch for the auto-train to be removed to enrich the strategy experience, The AI can always be toned down to cover that.
  2. I know its like a specific building hotkey but what about Control Groups like will it cycle? I tend to juggle my Control groups in 1 to 2 to 3 to 4 and when I become competent will I involve more then Barracks be it Stable, Mercenary building, Siege building such and such and I rather have it in Control Groups because its changeable on the go~
  3. I call this micromanage, feel free to use a mod that can help you play a 'simple' but fun game to you but if you ever incorporate this into a competative match your actual skill is artificial in the end. I can suggest however for you to hotkey that barracks(Control Group). Hmm... I'll go make an issue and suggest that if you hotkey you should cycle through the buildings in github, makes it easy see without having to manually click the building. Edit: Made it
  4. I'll share the replay later, so I went ahead and 1v2ing my first match with 200 pop limit, they made the VH AI so hard I'm already in 1 hour, my army dying, wood is no longer, all my structure are destroyed leaving only fields and houses, they still spawning in champions... omg... bro I give up when my hero died. So a simple tip to possibly win this, poke the bees nest and run to the fortress. It do be like that.zip
  5. If there was a way where I could capture Civil Centre then the Civilians I spawn with are with their own building faction equivalent to C&C;TW then it would be quite fun, chaotic and a bit of unfair.
  6. You can set your builders on hotkey, thats what I do to my 4 civilians at the start.
  7. I was testing my performance in game with max setting, if pop 200 within screen then fps is 40, then again I'm on 1440p. So I saw the AI in their base when one of my man decide to wonder for whatever reason and its been like 25min already I wondered why not attack? Then after getting ready for war, I came wondered why my man can't enter then I was like don't tell me... This guy can't get out LOL. Stuck.zip
  8. Cough* look at the date. Make it "Sussus Alteratior" then again, you involving yourself in there is already enough.
  9. Never tried but perhaps yes, to avoid you know.. incompatability, since it needs only 1 commands.txt file. Edit: Whoops I mean't to edit my comment not make another one.
  10. Lol if you mean mine, just remove bracket and set it to "commands.txt" in a saparate folder. For me now, I know how to correctly do it following @Deicide4uof putting it in zip folder, then again will it be seen by your system? I'm sharing a zip file of a recent MP match I played, let me know if you can see it. Nah I'd Win.zip
  11. In case you don't see it, don't forget about turning off Filter Compatible Files and setting Single-Player to Any.
  12. @onghyr If you've done the tutorial and economy playthrough from Singleplayer you can continue to Skirmish maps and do Scenarios. Its basically like half baked campaign, during that time you can increase AI difficulty once your comfortable and being able to beat easy ones. Just disable Treasure and if you want to improve your gameplay setting 200 pop can help to understand your limit. Single Player > Matches > Scenario > Default/Naval Maps > Arcadia(The first map). Once you complete then go to the next. After completing that, experiment and choose a Civ you want to play. Afterwords you can transition to Map Type > Skirmish. At this point can watch general replay how people boom by being efficient and using batch training. Watch on Youtube, Replay Pallas, Multiplayer then compare it to your replay against AI. If you get bored then Go to Map Type > Random. Once comfortable you can try play with others in Team Game, you'll probably lose. But before that install Feldmap mod to prevent missing dependency and if you want install Community Maps mod, for more... maps. Got'em! Being able to reach 100 pop in around 7 minutes is a good indicator your a good player assuming you don't get attacked also depends on map. My limit for citizen on fields is 40(200Pop)-60(300Pop), economy is important to be able to do any playstyle. Hotkeys, especially Control Key, Call To Arms. Order One Unit, Select Idle Unit, Select Military/Non Military, Patrol, Select Wounded Units, Garrison, Capture, Attack Units Only, and such is useful so place them, where your hand can reach. Thats all I can think of... I like editing my comments so ideas are on the go here.
  13. As far as I'm aware, there doesn't seem to be a way to cancel producing mass amount of units in a building, so my only choice is to manually click cancel and its annoying in multiplayer where input lag is present as well as mistaking a batch number or wrong unit, so solving it by a click of a button would be nice. I've made an issue already on github.
  14. Just add an outline to indicate how full it is, from red to green. [Can change colour in setting for the colourblind]. Hmm... then again this needs further ways to identify easily. Edit; Whoops I thought they mean't how to identify how full fields are, since I sometimes miss some numbers.
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