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Classic-Burger

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  1. Some formations should give an advantage to the defense and others to the offense. Testudo vs missile firing. Phalanx similar but less protection and some attack 2% more maybe Close formations should have bonuses against falling arrows and other projectiles. Syntagma and Anticav would be bonus to the attack against cavalry. Closed formations should penalize movement and open formations should favor it. The Persians were to have a unique formation, which would serve as a shield and barrier to the enemy of archers.( Protect the archers) It would be a composite formation. https://archeryhistorian.com/persian-archery/#:~:text=Persian Archery %26 Battle Tactics&text=They would release arrows%2C and,units would form their lines.
  2. There is a need to normalize the formations.
  3. Prevent it from being able to use multiplayer for that.
  4. It seems to me that this system was copied from Age of mythology.
  5. I think that adding the male economic unit will be interesting and being able to upgraded him to basic infantry or merchant class. The economic male could be a CS via upgrade or a merchant You could have another role to play in civic matters. What roles did men play in ancient times apart from soldier and peasant?
  6. I mean first phase buildings should not have crenellions. They should be more rural village kind.
  7. Some models are amazing, others I think are exaggerated. It would be nice to make a different texture for this civ.
  8. It sounds very interesting and strategic. There could be variants depending on cultural groups and civilizations? To make the game more asymmetric.
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