I don't think you just have to edit the xml files.
You must define the behavior and other dynamics.
There is a ticket made by @bb_ which talks about adding a second attack.
It occurs to me to combine a farm with a corral, instead of harvesting, you extract milk from the animals and they eat grass.
The harvesting mechanics are similar to those of a farm. But you can bring goats inside to generate food. You'd need workers like a farm.
The 0AD ones could be bigger, it could be used to give bonuses to the horses (cavalry).Extra population capacity much more than a house if you house horses.
It's safer to go for the Scythians, and let them settle in the late phase. That is, a CC that doesn't move, in compensation, a stronger CC.
Herding should be included as the main activity and hunting.
https://ageofempires.fandom.com/wiki/Pasture_(Age_of_Empires_II)
This, however, can be built outside the territory perhaps.
I haven't played Delenda Est in a long time.
These people make things up, maybe another DLC is needed to correct the name.
Ai answer:
In the context of the game, the name Puru was chosen to reflect the historical identity of the Pauravas, highlighting their role in Alexander's campaign. The term is linked to the Indian tradition, as "Puru" also appears in ancient texts such as the Rigveda, where a tribe or lineage related to the Bharatas is mentioned. The developers chose this name to accurately represent the culture and historical context of the Kingdom of Porus,
Hadn't they done that in AoE3 where they changed the name of a pre-Columbian civilization to its name in its original language(?)
The game is very inconsistent at the moment.
People are worried about turtilling. Something that's rarely seen.
Not to mention capturing and then erasing buildings.