Hi!
A description of some of the changes and mechanics:
Added BOSSY bot
+batch size :
random number in the range of approximately (5, 30) and increases with population growth
+technology manager :
increased priority for researching economic technologies from the warehouse, as well as some others
+ various configuration changes :
customizations refer to the level of difficulty very complex
+ selection of units for rush, etc. increased
RESOURCES:
increased deposits
Each next unit will have some additional bonus, that is, the more units involved, the faster the mining.
UNITS:
Melee Infantry
changed parameters
Ranged Infantry
changed parameters
Added paired branch of technology in the forge. One increases Range and Dispersion, the other decreases Dispersion.
The ability to attack buildings is NOT available, but the range for capturing has been increased and a bonus has been added.
The Civic Center has access to up to 6 Ram's from the start of the game. Building an Arsenal increases the limit.
With these changes, PETRA can be more effective.
Foundation Buildings are built with 50 XP and have increased durability.
TOWERS
Can be built closer together, but increased time to reload.
MARKET
Resources are exchanged at different rates. Metal is the most expensive.
Almost all buildings give a bonus to population so that the AI can scale.
NOTE:
The mod is in the early testing and balancing phase.
It is intended for more advanced players.
The highest difficulty level may differ markedly from the vanilla version of the game.
Easy difficulty levels look like they should remain unchanged.
INSTALLATION:
Extract the archive to the folder with mods and activate it in the menu.
BOSSY_0_1_0.zip
BOSSY_0_1_1.zip