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Elias

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Posts posted by Elias

  1. Alternatively, since there are sound notifications upon finishing buildings, technologies and units, playing with sound should do. Problem is, those notifications are in the same category Action as selection sounds and voices, which are much more repetitive, so I'm working on turning down Gain to 0.1 for the latter.

    I also found that RandGain must be 0 for the change to take effect.

    0 exp in modding, but here we go..

    • Like 2
  2. On 13/03/2021 at 7:03 AM, Dragonoar said:

    I posted something like this on the suggestion thread, but after giving it a second thought I'm not sure if people would not find it annoying, especially in late game with tons of buildings and units.

    prf5.png.e3eac16e45c8930b5ff64e3856519393.png

    Is there a mod for this?

    I'm interested in your own events notifications: buildings built, technologies researched, units produced. I would definitely use the complete list of notifications if possible just like in the image, mainly because sometimes I forget what I started, typically during battles.

  3. 17 hours ago, Nescio said:

    Yes, please! I too have wanted such an option for a long time. I don't know how difficult it is to make it an option, though. Maybe something for one of the visibility mods (@badosu, @ffm2, @Langbart, @nani)?

    Doing it by default is quite easy, actually; it's already done for heroes. I've written a mod for A24 that does that for all units (including animals) and also for fruit, because fruit can be quite hard to see on some terrains. Here's the mod:

    overlays.zip 9 kB · 1 download

    How it looks in game:

      Reveal hidden contents

    overlays.thumb.jpg.ef5095dd4487b1cd28938a2c8ed67f99.jpg

     

    Yes! All units with their colors but a bit lighter than the selected ones, it's perfect. I hope many with this preference find this mod too. Thank you!

  4. I think it would be positive for some players to have the option to add those color circles at the feet of all units, own and enemies, not only when selected but all the time. Mainly because some terrains are really good at disguising units (except when hidden silhouettes are enabled).

    Just an option, disabled by default.

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