Yes, as Rob says, we more or less got overridden by real life issues and are no more in shape to keep on with the project. TLA was far too ambitious for 2 or 3 people to bring it on, moreover for a long period we tried to recruit new staff members but finding really dedicated peoples to whom pass the torch proved almost impossible. So we decided to mothball it (it was a general WFG staff decision). I think i must ask our fan their pardon for not writing an explanatory message in the forums and on the main TLA website. There is really no rational excuse a part maybe the fact that throwing the sponge made us feel somehow sick about the situation (at least these were my feelings). In any case there is still much material archived that could be helpful if someone in the future is willing to restart the whole thing (no need to reinvent the wheel). Plus i have the TLA folder stored away in my HD, with some xls files and other draft work made by the team. Still i think it could be a nice idea if the 0 a.d. project reached its final stage before starting TLA again, thus benefitting from the existence of a final and stable version of the major sister-project and maybe from the help of some of the "no more so busy" members of 0a.d. staff. Till then, a big thanks to all you for your ideas, support, comments and criticism. For me it has been a really exceptional human experience, and i thinlk i'll bring it on with me in the future. Best to all Matteo (aka Rohirwine)