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Everything posted by aixo

  1. The guy is back under "Melusines" username. He exercises the same behavior and rethoric. I've seen many messages in lobby from him attacking various religious, ethnic and race groups (i.e. "I hate muslims", "Serbia", encouraging people to burn Serbia and many others I do not want to type), and usual talks about Jesus. Anyway, I am personally sure It's the same person (Melusines=pesem=other accounts) which would mean multiple accounts and hateful speech in lobby which is break of ToS. (I am reporting here since there is no responsive moderator in a24 lobby and to put stress on the bac
  2. Is it technically possible to enter the password and get the IP:PORT info without actually appearing in game lobby as a joined user? If so, does lobby have any logging possibilities which could show what users entered the password to a specific game? IMO It depends on the type of connection. I had public IP on my home router in the past, and I did get simple UDP flood DDOS attacks which targeted my public IP on various ports and caused internet link saturation and/or overloading my router. As I said I am currently behind Carrier NAT so I am exposed to the Internet only through my
  3. Hi, I wanna ask just something to have correct expectations. I am hosting a24 games behind Carrier NAT which means that I do not have a public IP on my home router. The game host IP is public IP of my provider shared with many others. That means that the IP:PORT of each game I host is different - the port always changes since It's the NAT. I set the password (new feature in a24) for joining the game lobby. I got ddosed. Does it mean that someone had to enter the password and joined my game to get the IP:PORT information? Am I right to expect that IP:PORT of games are exposed only aft
  4. I've installed a24 from flathub on Fedora33 (https://flathub.org/apps/details/com.play0ad.zeroad) and seems to be working well, and since native Fedora repositories still have a23 and It uses different locations for userdata I can keep both versions side by side for now. It should work for any major distro of debian/fedora/opensuse flavors.
  5. This is how tcpdump stdout with filter for incoming UDP packets, iptables dropping any UDP packet over 10 packets per 1 second per one source and being behind my ISP NAT (so targetting only one port) looks like under the attack
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