Jump to content

hyperion

WFG Programming Team
  • Posts

    1.101
  • Joined

  • Last visited

  • Days Won

    3

hyperion last won the day on April 28 2025

hyperion had the most liked content!

About hyperion

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

hyperion's Achievements

Primus Pilus

Primus Pilus (7/14)

597

Reputation

  1. There are a few bug reports by @Langbart wrt autostart / nonvisual / rlinterface, I'd check if one of them applies here and if not file a new one with clear steps to reproduce. I probably will spend some time during the r29 release cycle on this topic, tho for the next few weeks I intend to focus on xmpp/lobby stuff open for years.
  2. @Dunedan, could the newlines and tabs extracted from xml mess up the translation?
  3. In the code they are marked as translatable, and grepping the po files indicates some languages seem to have translations.
  4. Don't use cargo but install the distribution package instead.
  5. The easiest would probably be using the windows binary with wine / proton. You might see a warning at the start tho as wine doesn't support numa and as such the hardware detection will fail. Just click continue in that case.
  6. The gather rates for civilians: <food.fruit>1</food.fruit> <food.grain>0.5</food.grain> <food.meat>1</food.meat> <wood.tree>0.7</wood.tree> <wood.ruins>5</wood.ruins> <stone.rock>0.35</stone.rock> <stone.ruins>2</stone.ruins> <metal.ore>0.35</metal.ore> <metal.ruins>2</metal.ruins> Berries would sort of work as well as it's the most obvious type of food.fruit in the game.
  7. If I select Italian it works, just that the amount of translated strings seems very low. <- @Dunedan
  8. With the desktop file you already have a means, "DRI_PRIME=1 0ad", is probably what you need but that might depend on exact hardware or distribution. Look into prime and for older nivida into optimus. There are also plenty wrappers to tune for games.
  9. Might be using the igpu then which would mean not nvidia but should be enough to go to the ingame options an select the vulkan backend. Run "which 0ad" in terminal to get the path
  10. Looks to be https://gitlab.archlinux.org/archlinux/packaging/packages/0ad/-/issues/3
  11. Definitely need sdl version and kde / plasma version, also are you using multiple monitors? You could try the AppImage at https://releases.wildfiregames.com/rc/ , if it runs would be a strong indicator where to look further into the issue. The AppImage should also be easy to add to Lutris.
  12. Created https://gitea.wildfiregames.com/0ad/0ad/pulls/8548
  13. Maybe a commit or two off, but is fine to test that branch instead. @real_tabasco_sauce ^
  14. Created https://gitea.wildfiregames.com/0ad/0ad/issues/8540
  15. SpawnEntityOnDeath definitely doesn't work, so I think @wowgetoffyourcellphone did something different or it was broken without being all to obvious back then. If you want to add a unit as if trained for example, so that the simulation knows of it, and place it where the old one died instead. An example is QuickSpan in binaries/data/mods/public/maps/scenarios/pickup_test_map_triggers.js.
×
×
  • Create New...