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JC (naval supremacist)

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Posts posted by JC (naval supremacist)

  1. But still , if you borrow 100 metal , its not impossible that the "market" ask you 105 metal later. So even, there is no money in 0AD, one can imagine that the 4 ressources

    can be all considered as "money" as you can exchange them for 1 to another.

    For exemple, the blacksmith use metal as money and buy his food with metal. The same blacksmith ask people to pay him with metal as he can build swords with it.

    This guy will put 100 metal in his word but will have to pay 5 extra metal to the Market as he was in debt

  2. The concept is simple, its inflation :

    the more a ressource is avaible on the global market (both players) ,

    the less this ressources worths on the economy (ie : at the end of the game, food worths often nothing on market)

    the more you have to spend that ressources to obtain your good (my idea is to reflect this reality in the game)

    exactly like money.

    The american Federal Reserve have the power on the value of money as it can decide to emit money in economy OR to remove money from the economy. The availability

    of money (or not) influence the general interest rate on markets (more money = cheaper money = low interest rates)

    The are the master of the money and able to create big fluctation, creating people to be in over-debts when the interest rates are low, emit money again -> higher the interest rates

    and wait that they bankrupt (as they cannot reimburse anymore) to buy their real stuff (ie : houses) for peanuts.

    My idea is simply the same : a player with lot of ressources could use it in the same way by buying bonds (emit ressources) on the market in a way the ressources will worth nothing.

    In a result , an enemy with few metal (its an exemple) wont be able , no more, to buy strategic units like champions as it requires more metal to buy it !

  3. Why not simply make a debt state an ability for each civ with its own floor limit ?

    For exemple :

    - Persian can be -500 of each ressources at Phase I , -1000 at phase II and -2000 at Phase 3

    - Carthage can contract bigger debts but will have to pay bigger interest rates.

    - Ptolemies cannot borrow stone .. etc

    And, as said before, the bigger you are in debt in a ressources, the bigger you have to pay a unit with that ressources.

    i.e : Food : -200 , Wood : -100 --> A spearman would cost : 52 food and 51 wood

    ___

    This idea induce the possibility to LEND money : Simply buy a bond of any $$$ in your market , market will produce it (like a unit or a upgrade), and you will get later the value of the bond + interest rate once produced

    ie : buy a bond of 100 wood, and you get, after some time, 106 wood. If you delete your investment ticket before time , you will just get you 100 wood back.

    The interest rate given to you will be in relation of the value of the good on the market. It will be less risky than trading but less valuable. Also, when you lend a ressources, lets imagine that the ressources is CHEAPER on

    the market of your ennemy , so, it can helps him and be a down side for you in short term

    ___

    So with this, people can make some long term strategies. I know its a bit fuzzy but one can imagine a game where you can plan a big crisis of metal.

    I.E :

    -> you decide to collect lot of metal, you decide to buy "metal-bonds" (= you lend Metal to the Market)

    -> then your ennemy can obtain cheaper metal on market (coz its more avaible on Market),

    -> you have more metal later thanks to interest rate,

    -> but the metal value can collapse if your ennemy dont buy metal on market (even if he might do it) ...

    -> in a result all players will have to spend MORE metal to have a unit (ie : a champion will cost no more 50 metal but 93) .

    ____________

    To summarize : make fluctation between 3 things and find the right balance

    - ressources gathered

    - ressources invested in bonds (tickets you invest/buy at your market)

    - fluctation on price of units

    This will create a true FINANCIAL (above economy) aspect on the game and the possibility of new strategy as you can influence the price of units.

  4. Did you ever were too optimistic in your unit production rate and be like in a shortage of ressources , stucked at some point in your growth ?

    By now, when you have 0 ressources = 0 unit production. It could be a short-term problem. Your investissment was too big and your growth is penalized at some point.

    ___________________

    Now, one can push the idea further :

    When one have 0 ressources, one should be able to produce a unit but it would cost more $$$ to produce it.

    And it would cost more and more $$$ to produce a unit , the more you are in debt.

    Exemple of the state of the portofolio :

    Food : -2000 , Wood : -3000 . A spearman would cost : 70 food and 80 wood

    Food : -200 , Wood : -100 . A spearman would cost : 52 food and 51 wood

    The extra $$$ you have to pay for the unit represents the interests you have to pay depending the health of your capital . The more you are in debt, the more you

    have to pay extra cost.

    This can be another good strategy to win .. being in debt , over-grow .. but.. putting your game at risk if your enemy harass you in a way you are not able to make the

    ressources-gathering following at the right rate the unit-production... your inner strategy will turn against you and could lead you in a true eco recession

  5. Yes Feneur, my poll was not funny, so you are probably agree it was hilarous (did you read the questions ? xD ) and I feel sick when I saw it was removed. :(

    I just checked all those players online on the forum when I post it... sure they didnt have time to participate my survey. :unknw:

    At least, you can remove it later, like in 5 or 6 months, time to buy a new laptop, not within 10 seconds .. baaah .. no fun.

    When i behave polite and mature, they tell me I'm JC and report me, when I don't, they tell me I'm racist or something .. So what ? :search:

    Whatever, I know i'm ostrazied forever and the lobby is full of agents reporting me whatever i do or however i play (pro level or beyond)

    P.S : now i can beat 2 vs 6 very Hard offline and made a video for Lion.Kanzen tread, so he can he links it (if he's agree)

    jc

    All i want to to do is to play with my friends from all over the world, theres nothing wrong with that.

  6. Bhaa, dont have time with school (lets say.. not my priority to go into the code)

    But as one have the assets (models, anims, decorum) and something like Atlas editor,

    making something like a garry mod (click-drop, animate, camera) shouldn't be a lot of extra-work. (and make new anim into Atlas ?)

    What u think ?

    I always believe that once a easy toy is made for amateur artists, you will see a huge jump of public visibility of the game.

    At the bottom,one can see very good cutscenes being made introducing each scenario. This will lead people wanting to make a true story line.

    I.e : summarize the honorum-cursus of Alexander the Great through 10 map-missions with 10 introducing cutscenes.

  7. Does formations attributes upper power ?

    Stay on topic, can be nice read the rules, I'm here for discuss how formation can be work specially some formation like testudo and Syntagma.

    Does formations like testudo and Syntagma attributes upper power ?

  8. Ahh ok,

    Probably this ideas comes out from the lobby where we were talking about the ID of that very active forum member and we decide you were probably

    Mario or something. Unfortunately, i wont be able to play with you from the lobby, as my putsh in other topic was a fail :closedeyes: . Intolerence is an issue

    nowadays, but i still hope i can play again one day

  9. Hi,

    I want to animate the characters and make a little story. I know the format is in collada (.dae) but i dont know how

    to create a non-game scenery where my actors can play new animation without acting like units in a game.

    For exemple, i want to make Leonidas ride a bicycle in a Gauls village.

    At the end, make a cutscene for every scenario map.

    thx

  10. From the beginning, the intersist is revealed from the no where drawing from the cursor.
    I dont pretend this is obvious but if you look at the hardest point you will swim in it
    as I presume. For manys reasons i can front this back up in those, but won't trigger
    the whole stuff up on yours. My dad make some barems in the price returning back in the project, and this
    for the only reason mentionned above : this project. But now, from whom i can achieve
    the whole picture, i cannot figure why the multiplayer game is closed to the best players

    Will we speak one day of all those players ?

  11. zzippy,

    yes , i have strange humour and, thus, never insult anyone. I love people, i make fun of them and fun of myself as some have notice.

    I'm sad people dont understand me. We are all @#$% on earth whatever our color, we come from africa. When i say i come from zimbabwean empire, i mean precisely that we are all coming from there and its culture spread all around the world. We are all living in a global village

    I listen to rap and its just a common word in that urban culture.

    Peace, i will happy to hear your 2 cents in the lobby as well

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