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Gussebb

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Everything posted by Gussebb

  1. i remember this, but i forgot the solution . looks like theres something wrong with the size of the bones, maybe its connected to the wrong animation file?
  2. Wow that's beautiful! well done! - The ears, eyes, and mouth is really black though :/
  3. the only blend file i have is in the zip folder as well. i didn't think about having a blend file for every animation. :/
  4. Ok i see. Thanks for the criticism i'm still a beginner so criticism like this helps me improve alot. But i don't know how much i wanna redo i have already spend so many hours on this rhinoceros. :/
  5. I like your model better and i wish i could easily just switch the model out, but it's not so easy for me. the uv map already set for the model so i will have to redo the texturing i think, and i'm not sure if you can just switch out models once imported to the game. and i'm not sure if your model has to many polygons, i tried to keep mine very low (probably too low). but all the files is in the zip so you can try out yourself if you want
  6. Blender file of the model so far: onager.zip
  7. was thinknig something like this https://www.google.dk/search?q=catapult&biw=1920&bih=979&source=lnms&tbm=isch&sa=X&ei=OKr8VOn_CubjywPN5YLgBg&ved=0CAYQ_AUoAQ&dpr=1#imgdii=_&imgrc=UnJLvWrOi5H5kM%253A%3BD0-HCN-861a9rM%3Bhttps%253A%252F%252Fzombiesymmetry.files.wordpress.com%252F2014%252F08%252Fcatapult.jpg%3Bhttp%253A%252F%252Fzombiesymmetry.com%252F2014%252F08%252F08%252Fback-in-the-day-my-highly-lethal-latin-class-projects%252F%3B600%3B600 more like in age of empire
  8. I'm in the mood for trying to model, texture, animate, a catapult. But before i start, i just wanna hear if it might be used in the mod? and if so, do you know which models were used in the time frame? and if you have any suggestions before starting
  9. looks really good, - would be so cool if hyenas and crows ate the dead animals you have hunted, so that dead animals had some kind of decay, once killed
  10. movement better synced, blender file in folder, rhino sound in folder. rhino.zip
  11. much much better, really like it
  12. I think its really good. if should say anything it might be the texture thing at the front legs, and maybe the legs look a bit long?
  13. My first animated blender model hope you can use it. (all files in the zip folder 100% free to use) rhinoceros.zip
  14. yes of course - as far as i can understand the plan is to have more nature actors in the game? (which i think will make the maps look better and more realistic) - also what you were talking about with sound loops sounds interesting to me. if there will be waterfalls or something like that in the future, you should of course be able to hear a waterfall loop as you men passes it.
  15. ah ok. looks really great. ill try to make some too. but they might not be as good
  16. looks really nice! but would be better in my opinion if they looked less like they have been chopped by a chainsaw, but an axe or a storm. like the first model. https://www.google.dk/search?q=red+bush&biw=1745&bih=890&source=lnms&tbm=isch&sa=X&ei=cbXxVJ3JBKXqyQPEyILABg&ved=0CAYQ_AUoAQ#tbm=isch&q=trees+after+storm&imgdii=_&imgrc=kEUx4QA5GXW56M%253A%3BapqXK6yTOwprKM%3Bhttp%253A%252F%252Fak.picdn.net%252Fshutterstock%252Fvideos%252F2614688%252Fpreview%252Fstock-footage-new-england-circa-september-storm-damage-large-shattered-tree-trunk-blocking-country.jpg%3Bhttp%253A%252F%252Fwww.shutterstock.com%252Fvideo%252Fclip-2614688-stock-footage-new-england-circa-september-storm-damage-large-shattered-tree-trunk-blocking-country.html%3B400%3B224 https://www.google.dk/search?q=trees+failed+by+axe&biw=1745&bih=890&source=lnms&tbm=isch&sa=X&ei=PbrxVPC2L-PnygO5soDQCw&ved=0CAYQ_AUoAQ#tbm=isch&q=trees+by+chainsaw&imgdii=_&imgrc=AOS1xtO6uO_fdM%253A%3BbUTeMI02ds9JjM%3Bhttp%253A%252F%252Femergency.cdc.gov%252Fdisasters%252Fimages%252Fdisasters_chainsaws01_210px.jpg%3Bhttp%253A%252F%252Femergency.cdc.gov%252Fdisasters%252Fchainsaws.asp%3B210%3B155
  17. i do, i enjoy making models just tell me what's needed and ill give it a try - and i understand 100% copyright is a b****
  18. The reason the scale was off was because i had scaled it with units as reference instead of other buildings. used new texture using the google filter "can be used" (https://www.google.dk/search?q=bamboo+texture +free&biw=1745&bih=890&source=lnms&tbm=isch&sa=X&ei=ki_jVPXjL8jzUszcg_AH&ved=0CAYQ_AUoAQ#q=bamboo +texture+free&tbm=isch&tbs=sur:fc&imgdii=_&imgrc=_BfJCcKz4fkXVM%253A%3B53WfZ7lVT5eP0M%3Bhttp%253A%252F %252Fpixabay.com%252Fstatic%252Fuploads%252Fphoto%252F2012%252F12%252F21%252F10%252F06%252Fabstract- 71516_640.jpg%3Bhttp%253A%252F%252Fpixabay.com%252Fen%252Fabstract-asian-background-bamboo-71516%252F %3B640%3B426 https://www.google.dk/search?q=bamboo+texture +free&biw=1745&bih=890&source=lnms&tbm=isch&sa=X&ei=ki_jVPXjL8jzUszcg_AH&ved=0CAYQ_AUoAQ#tbs=sur:fc&tbm= isch&q=roof+texture&imgdii=_&imgrc=L-ggJSAl-TXX3M%253A%3Bv4L6El9xVTxO3M%3Bhttps%253A%252F %252Fc1.staticflickr.com%252F5%252F4051%252F4577668693_d85db508f3_b.jpg%3Bhttps%253A%252F %252Fwww.flickr.com%252Fphotos%252Fold_dog_photo%252F4577668693%252F%3B1024%3B768 http://upload.wikimedia.org/wikipedia/commons/f/f1/Stone_House_(Andy_Goldsworthy_1997).JPG)Maya_house_mod.zip
  19. Sure you are more than welcome i might be able to make some improvements to the house texture if you need it later on
  20. I really like the models. I agree with you all but i really think the buildings should be colorful, alot of people think their buildings looked like ruins but they were actually colorful, mostly red back, the color has just faded away and cant be seen today. Anyway i made this historical correct house some time ago. i don't know if you can use it. but you are welcome to use it and change it or whatever. (Would love to see a central american civ! ) mayanhouse.zip
  21. What is the difference on the boat's power between putting cavalry, infantry or ranged units in this boat ?: Swords cavalry wont help as far as i've heard How do women garrisoned on a boat affect the boat ?: they wont shoot arrows i dont think only in civic as far as i understand Except dock's upgrades, what other upgrades affect boat ?: none i dont think theres more - Does attacking a boat from front or from the side change something ?: when i play it looks like it shoots more arrows when its sideways to the enemie im not sure though. - Which civ have the strongest boat ? and the weakest ?: i think they are pretty even though some can carry more at the same time, not 100% on that one either. Else you can always test in scenario editor, thats what i would.
  22. This is what i could find C:\0ad\binaries\data\mods\public\simulation\components/trader garrisonMultiplier *= 1 + GARRISONED_TRADER_ADDITION * garrisonedTradersCount / 100; C:\0ad\binaries\data\mods\public\simulation\templates\units fishing ship <ResourceGatherer> <MaxDistance>4.0</MaxDistance> <BaseSpeed>1.0</BaseSpeed> <Capacities> <food>50</food> <wood>20</wood> <stone>20</stone> <metal>20</metal> </Capacities> </ResourceGatherer> I'm sure someone can give a better answer though.
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