
trompetin17
WFG Programming Team-
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trompetin17 last won the day on June 18
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Actors selection in Atlas not working
trompetin17 replied to cephalotus's topic in Gameplay Discussion
i would like to ask you two additional things: 1. An screenshot that show me the whole AtlasUI when you tried to click or select an actor 2. Maybe if you can record and upload the record to see what steps are you using to being able to catch any minimal detail that drive me to found the real issue thx -
Actors selection in Atlas not working
trompetin17 replied to cephalotus's topic in Gameplay Discussion
Hello @cephalotusmind if you help with some information regarding your Linux Manjaro, im not sure what version of wxWidget you have there, can you tell me about it? why?: the Atlas Editor relay on wxWidget to capture keyboards keys, so maybe can be related to a bug or kind of wxWidget but i would like to discard if this is the issue first -
Atlas crash on vulkan when generating random map.
trompetin17 replied to blarp123's topic in General Discussion
Still in WIP -
I just make the PR https://github.com/JustusAvramenko/delenda_est/pull/70 that enable the summary work again and the game itsel work in current development phase :), let me know
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trompetin17 started following Ambient Soundscapes
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I'd like to share some updates on the project. Here are some of the features we aim to include: Expandability through mods, without a strict dependency on the "public mod" (though compatibility with it will be maintained). Support for backend devices, both current and future. Independence from wxWidgets—no need for it to function. The project is still in its alpha stage, so a lot of code refactoring, UI polish, and additional features are still needed. Currently, I'm working on integrating the features available in AtlasUI. Some concepts REPO: https://gitea.wildfiregames.com/trompetin17/0ad-atlas-in-game/src/branch/main/source in case you wanna try the workflow
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GUI ScrollPanel
trompetin17 replied to trompetin17's topic in Game Development & Technical Discussion
https://gitea.wildfiregames.com/0ad/0ad/commit/8c250568e7cb9e422c7cf6799ea586dcb14b4f14 ScrollPanel get on live, If anyone found something let me know please with step to reproduce. -
GUI ScrollPanel
trompetin17 replied to trompetin17's topic in Game Development & Technical Discussion
Sctructure Tree using ScrollPanel here is the changes made in mod public https://gitea.wildfiregames.com/0ad/0ad/commit/3b4e5d98f4b63a6ad8bea258c88c463de069ce2c -
GUI ScrollPanel
trompetin17 replied to trompetin17's topic in Game Development & Technical Discussion
Hello, mind if you can help me to get all current ui that would need this component, please with images, keep in mind to use the minimal screen we supported. For now im working on Structure tech/unit tree info. Maybe summary screens?. Thx in advance -
A new ScrollPanel GUI component is going to be born with the following capabilities: Scroll Orientation Support: Allows scrolling in horizontal, vertical, or both directions, providing flexibility for different use cases. Partial Object Rendering: Supports partial rendering of objects that are only partially visible within the scroll boundaries, improving visual accuracy and performance. Boundary-Constrained Mouse Interaction: Handles mouse events strictly within the panel's visible boundaries, preventing interaction with objects outside the scrollable area. Minimum Internal Size (min_width, min_height): Introduces support for virtual space management, allowing the panel to maintain a minimum internal size independent of its actual on-screen dimensions. Even when the panel is resized, this ensures that the content respects a defined virtual space (with min_width and min_height), effectively simulating a larger internal canvas. This is particularly useful for large content or scenarios where a more extensive scrollable area is required than the current visible panel. Here is the showcase Pull request: https://gitea.wildfiregames.com/0ad/0ad/pulls/7118 Please give me feedback to keep improving GUI Components.
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Rearrangements of some game options
trompetin17 replied to Vantha's topic in Game Development & Technical Discussion
Ok all functionality was added now Im waitintg for reviews and some more testing from different people, so if you are able to test and give me feedback would be great https://gitea.wildfiregames.com/0ad/0ad/pulls/7118 -
Rearrangements of some game options
trompetin17 replied to Vantha's topic in Game Development & Technical Discussion
WIP Progress Horizontal and Vertical Scroll enable Partially Draw Object Dropwdown work in partially draw with tooltips Both scrolls scrollpanel also support "Min Width" / "Min Height" when you need more "internal space" without taking care about the current size of the scrollpanel (sera idea) I will need more testing or more use case to validate if this is work correctly, Im still missing if im going to expose scrollpane like "scrollpanel" tag instead of "object type" thx in advance -
Rearrangements of some game options
trompetin17 replied to Vantha's topic in Game Development & Technical Discussion
Dropdown issue was fixed, now im working on Horizontal Scrolling, still WIP but working as fast as i can -
Rearrangements of some game options
trompetin17 replied to Vantha's topic in Game Development & Technical Discussion
I would like to share more progress No Scroll need it When need Vertical Scroll Scrolling what about the js code? the ScrollPanel is going to support "resized" child events, "visiblity" child events, but if you need to update multiple objects you can "freeze", then update all visibility and size and finally un freeze Missing features: Horizontal Scroll Tooltips is showing even if the parent isnt draw Expose the ScrollPanel in the xml like Xml Tag instead of "object type" Support RTL If you would like to test and give me some feed back: here is the code https://gitea.wildfiregames.com/trompetin17/0ad-atlas-in-game/src/branch/scrollpanel If you would like how I implement here is the diff https://gitea.wildfiregames.com/0ad/0ad/compare/main...trompetin17/0ad-atlas-in-game:scrollpanel thx in advance -
Rearrangements of some game options
trompetin17 replied to Vantha's topic in Game Development & Technical Discussion
Sure : Im still working on it but at least Im clipping and now need to validate all objects "move" when you scroll -
Rearrangements of some game options
trompetin17 replied to Vantha's topic in Game Development & Technical Discussion
WIP