Trinketos
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Posts posted by Trinketos
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Se ven bien.
Usas texturas proceduales o son a partir de esculturas.
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4 hours ago, LordGood said:
Love seeing your skills progress, Trinketos
4 hours ago, Stan` said:Nice flora
Thanks
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21 minutes ago, wowgetoffyourcellphone said:
Figured it was proportional to the suggested $10 for base game. lol
I'd need some help stripping out and replacing any non CC icons and whatnot.
wath is CC?
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Wath is the relation between civ.json and BatchTechModifier?
I say this because when I create the file civs.DELETED and enter to the game, and i select a militar unit, i get this:
It happens with all the civs I have added Fail to validate entity template {civ}_sentry_tower Fail to validate entity template {civ}_defence_tower Fail to validate entity template {civ}_wall_tower Expected BatchTechModifier get notting
Is rare because those templates are the same as 0 A.D contraparts, I don't change anything about the towers base templates.
hopi_wall_tower.xml inca_wall_tower.xml mex_wall_tower.xml zapo_wall_tower.xml mainlog.html
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On 11/19/2019 at 3:18 AM, Lion.Kanzen said:
You have a parrot too.
that parrot is a Red-lored amazon(The one that I have xd, Es un csm)
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Well i get this error:
ERROR: RelaxNGValidator: Validation error: (null):0: Extra element water in interleave
ERROR: RelaxNGValidator: Validation error: structures/iber_field:1: Element Rates failed to validate content
ERROR: RelaxNGValidator: Validation failed for '(null)'
ERROR: Failed to validate entity template 'structures/mex_field' -
How I make the resource trickle be negative?
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¿Como haces esos renders?
xd
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58 minutes ago, Ultimate Aurelian said:
Which culture are those buildings ?
Pueblo ?
Yes they are Pueblo/Hopis.
27 minutes ago, Lopess said:¡Hermosos edificios! cada vez más genial!
thanks
Also how could the temple look. I did not find references
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Your 0 A.D. Screenshots
in General Discussion
Posted
Tupis?