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Posts
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Posts posted by Sighvatr
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What? Can't the military have nice things too? The warrior class was a respected one.
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I strongly dislike units that have the ability to convert an opponent's troops. Its a little too sketchy when attempting to compare the ability to real life. You can't really convert an actual person unless they are willing to be converted, or been engaged in a conflict where they could lose something or somebody important.
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Will some of these be downloadable? I would like to download buildings as they are being produced. Like a card collection, you gotta have more.
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In a game called American Conquest (which is an Age of Empires like game), your units began to die off if you run out of food. Although in that game, farms have unlimited amount of food villagers can gather from.
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I don't really think there should be a hard mode, or an easy mode to play. I think it would make a bot more challenging, and fun, if they switch up their strategies or tactics.
One bot can play defensively by building more walls than a usual bot. Such as constructing a lot of towers, and defensive structures to garrison troops in. An attack bot that plays very aggresively, will send in war parties every chance he gets while constructing a larger army. Another bot can become an expansionist, and attempt to expand his borders everywhere while maintaining his defensive force to protect the borders.
Other than different playing styles, you can create AI to focus on building up a "pure" force of certain units, and upgrade everything for that specific unit/s, or create a variety of different troops to help counter attack certain units a player might use.
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Once again, I thank those who've contributed to this awesome game.
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I play-tested the Mauryan Empire in the Map Editor. Are the Worker Elephants set on purpose to serve as nothing more than a moving drop-off location for resources? They are very useful.
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The Total War series do not usually do a very good job when they research troops, and the equipment they wear. I think it's just going to be the same Rome Total War with graphical improvement, and different campaign gameplay.
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You guys are emphasizing how useful sheep are in this game. WOW!
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Yeah, Medieval Japan was already included into the game, and that was really inaccurate. I would moan more about Japan included into AoK than the Aztec and Mayan expansion.
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I remember playing a settlers game when I was younger. Though that game did irritate me from time to time. The roads created by the settlers were reallly cool though. It is possible to include that in 0 A.D. but only somebody with that particular interest would create it. Notice how we are only getting nice looking rocks, because somebody wanted to make and put in nice rocks for example. So would you do us the honor of creating these roads yourself?
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Not bad! What kind of building is it supposed to be?
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You mean too fantasy?
Did Indian women ever had bras back then? Bet that was wonderful times.
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That poor animal. Lol!
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Not really. When your mining, you usually dig down and create quarries like this iron mine here.
I've always thought that rocks lying upon the ground in Age of Empires looked silly.
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He is dissing my favorite faction to play with. I'd show him.
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Holy crap. I don't want to spend the extra time to click on my units to 'forage' or bring a food cart to battle. I just want to invade and be done with the match. There is only so much realism you can put into a strategy game similar to Age of Empires. Maybe if this game was a first person viewed, persistant world game, I would agree with you guys; but your suggesting to add in a lot of unexplained complexity to players whom will download this game, and wonder why their troops aren't doing so great. This just increases the amount of time it takes to kill off somebody, and that is already difficult.
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I'm not saying that each civilization is it's own color. i'm just throwing an idea on what colors the palette should have. Thank you for the support!Well, if you have two romans in the same game, you can't give them the same color anyway.
But I still like your Idea, Sighvtar
Tyrian purple may be interesting to see if we need a purple. I like whats going on here!
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Looks like a little pool area that is connected to the rivers and irrigation. That is pretty neat.
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Be interesting if we can have a selection of different colors based off the dyes used on clothing back then. Instead of a bright red, we get a nice dark red shown on Roman clothing in movies, documentaries, and pictures. Get a blue color as seen on Ancient Britons. Get a little creative with the colors.
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Ah thank you! I was looking for such a thread!
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You may want to consult with these kids then. lolI believe this would easily snuff out while in flight. Though, I am no expert!
But I somewhat agree with you. It depends on the range it was fired, the location, altitude, weather, and wind. People use flaming arrows at night time in movies, because it makes a great cinematic shot.
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I forgot the fancy name to this, but you could use a piece of wood from a tree that is loaded with sap (like pine wood for instance). When you light it on fire, it burns for a very long time, and you dont need some other expensive ingredient to make a torch with. Like people using strips of their own clothing you see in movies.
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Athenian Marines are very reliable to have in stock. I groan in protest if I dont get a map with water when I'm playing with the Athenians.
Couple of ideas
in General Discussion
Posted
I missed the fact that people can be manipulated by advertisement, I agree. I don't have another say against it, except that it tends to be a very big irritation in the game. But thats a personal issue.