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Lion.Kanzen

Balancing Advisors
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Posts posted by Lion.Kanzen

  1. Saw the cheats topic and the talk about the superheroes and flying saucers and thought I might expand on the 'microcivs' a bit.

    I was thinking that they'd appear mostly to act as trading posts/eye candy in the 'Unknown' random maps. But maybe they could ally with the player once the player had traded a reasonable amount of goods with them.

    Obviously, 20 mixed units wouldn't make a very strong ally. But every once in a while (maybe 1 in 20 maps), there'd be a fun anachronistic/offbeat microciv; for instance a Time-Travelling British Fort housing powerful Redcoats, Native Cavalry and Mortars, or a Secret Laser Pepperpot Drawer hosting laser-shooting pepperpots screaming 'exterminate!'.

    yeah you are my hero, im the one that want Trading post. and never find support with these idea.
  2. Bombats xD I've played games with Bombbugs and Bombants, even Bombbats, but I've never heard of Bombats xD Could be our alternative for the smithereen guys in AoK?

    yeah Suicide attacks.

    Other unit to Tribute a game that all we love it. The prophet from Empire earth.

    oct01_planetfargo_hooches.jpg

  3. Help me to view and Discuss some Commands in control GUI Panel
    ____________________________________________________________

    Spoiler

    Attack Move:

     

    causes the selected group to move to a location. If any enemies are encountered along the way, the group will attack that enemy until it is killed. They will repeat this until all encountered enemies are dead, then resume moving to their original destination.
    PHAA3.pngtE9Tk.png
    RTS: Starcraft 1 y 2, Warcraft III, RoN, EE2, AOM, AOE3, Battle for middle earth, AW: Sparta, and C&C3

    done? mostly complete at http://trac.wildfire...com/ticket/1001 only are left a button in GUI


    _______________________________________________________________

    Spoiler

    Town Bell: or Civic Center Bell
    which sends all a player's villagers into their Town Center, Castle, or tower for safety.
    .
    jh6bE.png
    RTS where find this command: AOK, RoN, AOM, AOE II, AOEO, Empire earth 2


    _______________________________________________________________________

    Back to the Work

     

    Spoiler

    back to their last assigned work (i.e. resource gathering) after using them for battle. It's a hassle to reassign them manually each time, so this would be a great improvement, especially because in 0 A.D. it's "normal" to use units for battle and resource gathering.
    QB3Ke.png
    RTS: AOK,RoN, AOM, AOE II, AOEO, Empire earth 2
    Status:done
    ticket
    http://trac.wildfire....com/ticket/799[/url

    ]
    ___________________________________________
    Call to the Arms:
    calls all citizen units are working forces to fight if your press that button in GUI order to select all Soldiers or citizen soldiers to attack.
    All of the soldiers who are gathering will drop their resources off at the nearest dropsite, ready to defend against attackers.
    PNaz4.png
    Status:Done
    RTS: AOE3
    Ticket:#1364


    _______________________________________________________________
     

    Spoiler

    Search and Destroy: Units will seek out enemies with the sole purpose of fighting them.
    ecLQr.png
    RTS: EE2

    Status:done.

     


    _______________________________________________________________
    Patrol: Units will follow a patrol path, engaging enemies that
    come within range.
    SYUxs.pngyWhbE.png
    RTS: RON, AW: Sparta, EE2

    @need improve the icons/cursor color.
    ________________________________________________________
    Exploring: Instructs the selected unit to automatically explore the unexplored areas of the map. may be its don't needed
    Zj41P.png
    RTS: Ron, EE 1 and 2.
    no all agree with this.
    __________________________________________________________________
    Follow: The unit will follow a specified unit, this is useful for non military units and don't focus in protect a single unit.
    if5Q7.png

    RTS: Aok

    Its not the same as Escort

    ___________________________________________________________
    Protect:

    Spoiler

    The unit will guard another specified unit. for military units and Healers.
    bTtGJ.png
    RTS: AOK, AOM, Ron, EE2.


    ____________________________________________________________________--

     

     

     

    Spoiler

    Capture – Infantry units can be ordered to capture a building from
    the enemy.(done)
    DWqE2.png
    RTS:EE2

     


    _________________________________________________________________________________

    uGLWk.png
    Attack Ground – Orders the unit to fire its weapon at a specifed
    ground location
    __________________________________________________________________________________-

     

     

    Spoiler

    Heroes Button: The session UI should have a hero button. When the player has a living hero, it will show the portrait and any useful stats (e.g. health). When the button is pressed, the camera should focus on the hero. The button should appear consistent with the session UI style.
    Status:Done
    Ticket:#1802



    ___________________________________________________
    Tech Tree Button

    (Done)
    _______________________________________________________
    Minimap Buttons.

    03CV4.png
    more info here
    _________________________________________________________---------------------------------------------------------



     

     

     

    Objetives in the Bar menu

     

     

    in standard game can be show info about the map...etc. in campaing about objetives to win

    must have a Tab incluidings Hints and Scouts(some rumor that will triggered about the map)

    Spoiler

    5zR7NpX.png

    pINbJpl.png

    related ticked: #3263

    • Like 1
  4. hm i slayed every city centre... maybe someone stayed alive and got no resources to build anything XD so i can't find him, for this Problem an New option for Units could be givven! Named: Find & Destroy It works like all Units which you activate this will go around the map and attack everything that they see ;)

    its a couple of GUI buttons to implement XD.
  5. We can't put any existing superheroes in the game, but why not invent one: Wombatman? Just a crazy idea I had, no idea what that would look like, but the name just sticks.

    Must be a female hero, or at least a feminist because the name is Wo(mbat)man. Has something to do with wombats as well I guess...

    wombat.jpg

    the other day i think put a demigod or a Alien Ship in game. a kind of Carrier.

    your Bombat can be explosive, som one here play Worms? XD.

  6. My preferred civ is The Iberians and i don't see them there.

    i Want know where are the points that must be focus to the Future releases for Satisfactoriness our Users.

    its some anonymous feeback, and usefull data for make decisions based in the final consumer=Gamer.

    The Marketing reseach its only for where we are, i where go.

    Marketing research is "the function that links the consumers, customers, and public to the marketer through information — information used to identify and define marketing opportunities and problems; generate, refine, and evaluate marketing actions; monitor marketing performance; and improve understanding of marketing as a process.
  7. its a Kind of FeedBack Topic and Analysis or kind of Market research.

    Why i want know?:

    its simple to know where the weakness and Strongest about 0.A.D. and how to let know to our Target.

    Me

    Gameplay: the perfect Balance with Many Civs. the AOE main gameplay

    History Acuraccy: in this the game kick all named 5 Stars historic based. even has voices.

    Good Graphic: need Optimization to be playable for most user.

    Free: all with a good pc can enjoy it.

    Crossplataform: even linux gamer can enjoy it.

    Development Feedback: discuss in our Forums with the Project Leaders, programmers, artist and others.

    Modabble: yes this a feature make great a game, look Rome total War, Rise of Nations, etc.

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