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Posts posted by Lion.Kanzen
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i think more AOK or EE2 Patrol, buting waypoint to looping and whan see a enemy units attack them, and yeah agree in defensive stance.Patrol is like a repeating Attack-move command in Defensive Stance
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what thread(may be i link it into related topic), and i know is too much buttons but we clear what are most important.It's (somewhat) what i suggested in that thread about gameplay enhancement, to select by weapon type. Let's not consider adding this, yet, we'd first need to see how the final interface will look, for too many buttons can be very annoying, as Jonathan said in my thread.
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the game is a mod from 0.AD?
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don't forget click https://docs.google.com/spreadsheet/viewform?formkey=dDBLZnEyTlJGWmQ5V3NLMmw3Q25VU3c6MQ and answer some frecuently in quietude from people.
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how must be work the patrol?
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i dont understand this,Next to the heroes button, why not show the entire (non-garrisoned) population ordered by type. So you can e.g. select all females at once, and garrison them in a safe place. Or select all cavalry at once, and lead them to a battle. Now, there's a chance that you fight a battle, and when it's finished, you see 5 cavalry men standing behind a rock.
When the numbers are shown (just like when you select multiple items), you can also see which types are losing too quickly and retreat them (e.g. if archers got in the middle of the battle).
I also wonder with the patrolling, how would you define the path, or would it automatically be the boundaries of your territory?
all cavalry at once, and lead them to a battle. Now, there's a chance that you fight a battle, and when it's finished, you see 5 cavalry men standing behind a rock. -
before what they use for animal force to bearing stuff?I'm Indian, and I would say that ox carts are most prevalent now, and, based on my knowledge of ancient India, in the Mauryan period.
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i was read the ticket, if you put a flare/flashing minimap for Skirmish, and a sound alert for for Battle, maybe can use that for radius localization, to avoid all units get a alert if are under attack, but if are closer could be same alert, or same battle, the adius determine if a battle are same than other. that i think is how works in some rts.It's just for toggling battle music.
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i was answer you in the suggestion topic, but for now programmers are working hard in some performance issues and bugs issues. when they have time, the beast of fans can do its invite others to participate.Before hand, I would like to say that I already love the game and think it is amazing and would buy it right now, if you guys sold it.
I would suggest adding an explore button, so that units would explore unexplored areas by themselves, not through manual control.
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de donde eres?yo hablo español
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http://www.wildfiregames.com/forum/index.php?showtopic=16932An explore button maybe? To explore without manual control
is planed but not a important feature, first its important make a new Pathfinding, than make that Command possibly.
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What are the best Features of game after a Day of the Sourvey?
in second day our fans show us how know about the n game.
Google are our best Ally to search Us but we must Know what they type to finding us?
And what is the other Source to Find us.
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thank youI already did.
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me llenas la encuesta?¿Soriana?
Dónde es eso. Aquí hay un supermercado llamado Soriana. Es famoso porque apoyó un fraude electoral.
https://docs.google.com/spreadsheet/viewform?formkey=dDBLZnEyTlJGWmQ5V3NLMmw3Q25VU3c6MQ
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this battle detection how works, with a Sound, and Battle Music?
or too Minimap make a flashing wave?
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right we forgot that screen, thanks MythosTop left.
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looks like a wheel with a kind of Mechanics, very similar with the Symbol Ashoka Chakra, but its some more detailed, that why i think its a wheel.
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Que bueno tener gente con la cual charlar en idioma propio.Yo soy español también. De la Castilla profunda pero de raíz Asturiana y Soriana
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I Make a list for most popular with fans http://www.wildfiregames.com/forum/index.php?showtopic=16932&pid=259608&st=0entry259608Ok Lion! You can point me to the discussion or to the ticket about this attack button? And what function/method must be called by that?
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Add your SuggestionInstead of the 'Heroes' button, i'd rather see the portraits of each one. It makes them more than special units, it makes them unique.
Look at them at the top-left corner of the screen here:
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thank you, if you now a command for the game, suggest it, this a main list to recopile and discuss.Attack move: You can add AOM, AOE3, Battle for middle earth and C&C3 too. I think this is one of the most important features that must be in the game.
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i know, you enable to train native warriors.
[Updated 2022] List of Buttons[Commands] for GUI session
in General Discussion
Posted