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Everything posted by Lion.Kanzen
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Good moments in RTS
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Yeah, I have many games and movies.But that game, you must get I'm , the music and movie clips, later in 1999 I was play AOE gold Edition Rise of rome. And 2000 I will to watch Gladiator. -
may be they can send tribute regularly thinks in client states. A ally is more conservative. And in a big map with 8 players the vassal can support you all time, and ally don't.
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For me we need have the best features of all great RTS, without destroy AOE essence, AoK is our canon but that no means we need something from blizzards games or Sierra...etc
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Obviously the Ai don't quit, (only scarybot)
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Yeah because with this mode in a multiplayer you can have a 2(Ai ally medium, noob player ) vs an regular player human you can balanced its very like to control two factions in same time, one automatic and other is human. I test this in SC it's very enjoy. But in starcfrat don't exist Vassals or loyalty so can be more fun. So now we need know what thinks the team. Obviously we are don't ask this for Alphas.
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Is hard, ok, start again, the Ai can start be a ally or vassal, then what happen in 2v1? The vassal can rebels and be Enemy if your enemy is win the battle. Or if them are increases their power(military or economic may be) And low their loyalty. The ally can be Neutral or turns a Enemy even much easy to betray you than a vassal. But this don't happens in locked teams. If you turn an Ai (Enemy) into a Vassal in 1v2 the vassal can't riot or turn enemy it's defeated automactly if the loyalty is low. Obviusly this happens if the Ai. Started as Enemy. How turn a vassal, if the Ai offer to you resign. Now the other snow ball can be when are more than two Ai. for me in all modes. Multiplayer and single.
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I mean the way to perform orders. Quoted from SC Forum. "Additional AI improvements, including the ability to issue specific commands to AI partners, will be coming in Heart of the Swarm"
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The Dorians it's supposes to be very ancient group. It's even before of first Sumerians.
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Teams assigned to maps
Lion.Kanzen replied to Romulus's topic in Game Development & Technical Discussion
The problem with scenarios is the lag. -
You play Starcraft 2 you can give order to your Ai allies, you have panel to give strategies and orders, you can order to explore or early rush or protect your base. The vassal can work in same form. You can ask for tribute.
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Is a advanced Ai , almost like a human and like the history. This game for first time get the possibly the choice the features for the player without ruin the gameplay.
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kings, Queens, Emporers & Generals For Regicide Game Mode
Lion.Kanzen replied to burzum2's topic in General Discussion
The best unit I know in RTS like spry I'm imagining is the Ghost in Starcraft. The ghost perform suicide missions. But the assasin can be available at last level in the market building. -
kings, Queens, Emporers & Generals For Regicide Game Mode
Lion.Kanzen replied to burzum2's topic in General Discussion
kill two consuls.The half Hp of a king, each of course, for regicide can be difficult against Romans or Carthage(republic). -
kings, Queens, Emporers & Generals For Regicide Game Mode
Lion.Kanzen replied to burzum2's topic in General Discussion
or special attack can be both. The special attack kill hero with one hit. -
Teams assigned to maps
Lion.Kanzen replied to Romulus's topic in Game Development & Technical Discussion
why?-And other, the match preferences can be must saved, even AoK (v HD does) saved the preferences. -
yeah the Vassal must be obedient or defeated if is not.
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Loyalty in matches? Hmmmm. In diplomacy window?.... May be we can add a bar, but the loyalty with allies can be reciprocal. Unless of course they resign and accept be like a vassal Ai.
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kings, Queens, Emporers & Generals For Regicide Game Mode
Lion.Kanzen replied to burzum2's topic in General Discussion
But which units will have that bonus? -
try to upload to imgur and paste as bbc code.
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kings, Queens, Emporers & Generals For Regicide Game Mode
Lion.Kanzen replied to burzum2's topic in General Discussion
Upsss XD. Ok but with Regicide or Herocide. May be we can see in this alpha(16). And sorry with the topic off, I was awake late and when I read that I think you want talk about spies. Now if you want a eye candy unit. We need make 3d props and the give some texture. Idanwin open a eye candy art we can use a default king, queen, etc. -
Ok all is fine , if you don't open heat controversial discussions, by the way. Check your pots about kings spies etc.
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kings, Queens, Emporers & Generals For Regicide Game Mode
Lion.Kanzen replied to burzum2's topic in General Discussion
I want for whole game and mods. But no all like the spies. Or want them in his gameplay. But we can have many modes, Custom ( gamer set rules) Standar ( wonder, relics etc) and the other victory conditions. I link the ticket where is open. Some basic modes, even Wonder is already in game for alpha16. http://trac.wildfiregames.com/ticket/1649 And this one is for actual request. http://trac.wildfiregames.com/ticket/2160 -
kings, Queens, Emporers & Generals For Regicide Game Mode
Lion.Kanzen replied to burzum2's topic in General Discussion
Now why I/we proposed this way and this unit. History Events involving espionage are well documented throughout history. The ancient writings of Chinese and Indian military strategists such as Sun-Tzu and Chanakya contain information on deception and subversion. Chanakya's student Chandragupta Maurya, founder of the Maurya Empire in India, made use of assassinations, spies and secret agents, which are described in Chanakya's rastra. The ancient Egyptians had a thoroughly developed system for the acquisition of intelligence, and the Hebrews used spies as well, as in the story of Rahab. Spies were also prevalent in the Greek and Roman empires.[2] During the 13th and 14th centuries, the Mongols relied heavily on espionage in their conquests in Asia and Europe. Feudal Japan often used ninja to gather intelligence. More recently, spies played a significant part in Elizabethan England (see Francis Walsingham). Many modern espionage methods were well established even then.[3] Aztecs used Pochtecas, people in charge of commerce, as spies and diplomats, and had diplomatic immunity. Along with the pochteca, before a battle or war, secret agents, quimitchin, were sent to spy amongst enemies usually wearing the local costume and speaking the local language, techniques similar to modern secret agents. And Why these Abilities Targets of espionage Espionage agents are usually trained experts in a specific targeted field so they can differentiate mundane information from targets of intrinsic value to their own organisational development. Correct identification of the target at its execution is the sole purpose[citation needed] of the espionage operation. Broad areas of espionage targeting expertise include:a spy Natural resources: strategic production identification and assessment (food, energy, materials). Agents are usually found among bureaucrats who administer these resources in their own countries Popular sentiment towards domestic and foreign policies (popular, middle class, elites). Agents often recruited from field journalistic crews, exchange postgraduate students and sociology researchers Strategic economic strengths (production, research, manufacture, infrastructure). Agents recruited from science and technology academia, commercial enterprises, and more rarely from among military technologists Military capability intelligence (offensive, defensive, maneuver, naval, air, space). Agents are trained by special military espionage education facilities, and posted to an area of operation with covert identities to minimize prosecution Counterintelligence operations specifically targeting opponents' intelligence services themselves, such as breaching confidentiality of communications, and recruiting defectors or moles http://en.wikipedia.org/wiki/Espionage -
kings, Queens, Emporers & Generals For Regicide Game Mode
Lion.Kanzen replied to burzum2's topic in General Discussion
Ok, we must prose the mechanics of this gameplay. 1. The spies have missions open enemy gates, spying obviusly( see into enemy territory without be attacked when is invisible) 2. It's "invisible" for some time. 3. You can have only 5. 4. Outpost and Heroes can detected and lost his/her invisibility. 5. Can ambush heroes and kill them( assasin upgrade may be) 6.the abilities of the spy are: gather Intelligence(we select enemy building and we can press some tech upgrades), assassinate( ambush), poison food resources( this aura effect) spy buildings. Can shows enemy queue. But.... And I say but. Can have 2 abilities of them per match. The anti bonus are weak, with low hp. The Regicide mode is called Herocide. And have a ticket open. Actually it's avaible in SVN Wonder Victory Mode.