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Showing content with the highest reputation on 2025-06-07 in Posts

  1. Always great to watch : (https://www.youtube.com/watch?v=1GzQPxblnxg )
    2 points
  2. @BeTe, I put it, please remove the quoted spoiler part.
    1 point
  3. Well apparently if people claim that Vulkan is faster than any Linux rendering API (which it clearly is) then I'll try switching to that. Also thanks a lot for the info EDIT: It works! I changed from OpenGL to Vulkan and things seem to be great. The game loaded and I got to play with the friend I told you about in the OP. Thanks a lot!
    1 point
  4. "Hello everyone! I'm here to share more news about the WorldRising Mod! Technologies: I've developed several new technologies that unlock amazing units and buildings, as well as unique bonuses and tributes for characters and buildings. Textures: I've significantly improved the textures of the units, redoing their skin, faces, and clothing to make them more realistic. Additionally, I've created a wide variety of clothing and heads to increase diversity. Camera: You can now zoom in and out more, allowing you to appreciate the details and get a wider view of your settlement. Map Creation: I'm working on a map of the Japan region, focusing on the Jomon culture. The first era (Chipped Stone) is almost ready, with just a few final adjustments to be made. The second era (Polished Stone) is already in full swing, with many technological innovations, structures, and units being implemented. New Resources: I'm about to create the first resources, including faith, bone, leather, water, and clay. I plan to start developing these features this week! Stay tuned for more updates and news!
    1 point
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