No new version this time but still some news.
With the help of mimo I could finally implement formation bonuses, that is units get armor or damage bonuses when in position in a formation. I put some bonuses for testing but it is still rough and requires a lot of changes to be used basically (behaviour of units when forming/reforming, behaviour of women, setting direction, pathfinding, formation bending, target picking...). If those changes are not included in the main branch yet and won't be released soon, you can check them in the experimental1 branch.
The countryside feature is now included in the core of the mod even if there are still things to tweak. In a nutshell compared to vanilla, Sibyllae Vox is then: More tactical battles (slower movement, counter-scheme, less champion-centric)More map usage (build villages outside your CC, requires to control more resources spots)The next release will happen probably next on Sunday with no new features but fixes and little balancing. I have a game to play with Romans to check their swordmen (Iberian will be fixed to have towers again).
Last but not least, if you want to play Sibyllae Vox, let's meet on each Tuesday evening (European time), either on IRC (#0ad or 0ad-sv) or in the main lobby of alpha 19. Ping me at any time if you have questions or want an introduction to the mod.