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Showing content with the highest reputation on 2015-05-24 in all areas

  1. I did what I could in this commit I may have made mistakes on accentuation (because, y'know, accents ) and I tried to be consistent (all χ go kh instead of ch, η is ē and not è nor i, etc.). It doesn't seem to be possible to add carets (^) to o macrons (ō) which I used to transcribe ω. So either I shamelessly replaced ῶ by ώ either I ignored the accent. Please report any mistake I could have made
    2 points
  2. Hi! I'm new playing 0ad =). I'm a Computer Sciences and Mathematics student in Spain and I need to do a BIG BIG work with AI. I thought I could develop an AI for this game because it's open source and it's easy to develop to it. But AI development documentation in 0ad is NULL... How could I begin to learn? Beggining reading code is difficult... Any link or useful resource? Thanks! Regards!
    1 point
  3. Had to revert the technology changes because there are problems with Unicode See #3262 for more information.
    1 point
  4. I want to see a FOSS RTS game work so much. It looks so close to working. If the lag was fixed i'm sure more people would start to play and 0ad would gain more energy. I can just imagine if the map editor was as powerful as the one in starcraft or Warcraft 3 and there was no lag in the game. The potential of this game is immense. I hope this project gets past this lag issue. Even though as people have said fixing the Lag is a very non trivial issue. Its a vital issue.
    1 point
  5. Apparently not! Here's the current faction list according to the SPM (1st page):
    1 point
  6. Another reason I think Khmers will be great is because so far in 1000AD we haven't got a faction that uses elephants!
    1 point
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