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Showing content with the highest reputation on 2013-06-19 in all areas

  1. Hi, guys! Im new to this forum & this game but Im not new at all to this game genre. For the first time I saw 0 AD in Youtube before around 1 year when I was searching something about free games. It does not get my attention after all just because it was inearly alpha and I did'nt notice it's concept. Now I remembered that I had saw such a game and did a research again. This time I tried more in-depth look at this project and...wow this game will be one of my favorite games! I had played both Age of Mythology and Age of Empires 2, and I like them both. But I never tough that this game (it's idea) was based on them! The whole fact that it's free, open source, modable, new and developing is just amazing because I seeked for years to find such a game... Now Im still downloading it. I can't say anything more because I had not tried it still but I have questions of course: 1. I had saw that there were lagg problems but how the game will run with integrated video card (laptop)? 2. From where I can receive the latest game updates (not only the alpha versions) I saw some revisions? 3. How can I help if you need any help because Im not very good at some game developing aspects? 4. If I want to do such a stuff or just to mod the game what I must have? 5. Where I can find any incoming features or player suggestions to read? I wish good luck to all the developers around and thanks for reading this (and sorry for my English)!
    1 point
  2. It's a 7 year old suggestion. But still waiting for someone to implement it. http://trac.wildfiregames.com/ticket/35
    1 point
  3. No, this is an excellent find! Thank you for sharing. It will be very useful for animators.
    1 point
  4. Blacksmith concepts for romans and Iberians (Iberian one is based on it's current barracks, barracks model will be redone)
    1 point
  5. Added alpha to the whiskers. Looks great, but after reducing the texture size (currently is 1024) and from normal camera zoom I think it will be difficult to see that level of detail. Anyway, it'll stay alpha mapped . BTW your last version of the Oryx has been already textured. The .zip with the texture is in this post: http://www.wildfireg...96Keep up the good work Micket!
    1 point
  6. Fixed the texture. darn hard to find good photos for the wing from above. http://www.flickr.co...shi/6580254701/ http://www.flickr.co...shi/5488404797/ Edit: Aw crap. He had NC on those photos. Edit2: I sent him an email asking if he would consider dropping NC on those two photos.
    1 point
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