Yes, I know what you mean. I used a texture that I thought it was from a cliff, but it doesn't. I can change the texture easily, but I might also try a different approach for the models. Maybe extending the back part far away to get "inside" the cliff would be better.
Darkened the thing in the back defined the clothes and arms a bit more lightened the shadows, put in new darks not sure I can throw anymore light onto the face without it looking weird
Right now I set the actor to "float" so it will always stay just above the water level, so the end of the waterfall makes waves when hitting the water.But maybe it's better just to extend the waterfall without waves to be able to set the waterfall rock higher? I'm going to commit so people can comment or suggest a better way of making them.