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Showing content with the highest reputation on 2012-11-23 in all areas

  1. Took me a few tries, but I beat it, playing against Aegisbot. I didn't retreat the army, just built as fast as I could. I defended the river crossing with manned towers and 2 manned ships, fortress, massed troops. I used a phalanx of Spartan Hoplites set to defensive blocking the beach, backed with heavy skirmishers, swordsmen, cavalry, several healers. Built a 2nd civ center to the north early on. Built a bunch of rams and charged, then sent another wave, then a third which totally broke their resistance, mopped them up. Ships might seem wasteful, but really weakened them - killed woodcutters who came near, started whittling down their attack forces before they even reached the crossing. Troops on the ships took no losses, and I could repair the ships between attack waves.
    1 point
  2. Personally I would not recommend disseminating the game too widely at this point, as discussed before. Outside the usual open source / modding circles, people don't distinguish between games that are "under development" and games that are "done". So if their first impression of the game is that it is slow and full of bugs, that is how they will continue to remember it (if they bother remembering it at all).
    1 point
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