Yes, notifications are the best way to communicate stuff like this from the simulation to the GUI (and it works just as @phosit said).
What kind of calculations? A "tick" in the GUI happens for each rendered frame, so the tick rate won't go up if you increase the sim rate (in fact, it'll probably go down a bit, since the game is busier with the simulation and has less time for rendering).
Hi Everyone,
What a year...ugh. In these troubling times, I thought I'd finish out the year with a music track that maybe offers a little bit of hope:
"THE MEADOW WE CALL HOME" (looping)
You can listen to it here:
https://soundimage.org/wp-content/uploads/2025/12/The-Meadow-We-Call-Home.ogg
And download it here:
https://soundimage.org/fantasy-13/
Have a safe New Years Eve.