I had to translate a few things from Spanish, but I added it to Delenda Est and this is what I've come up with:
So, here're some fixes I've made an some requested improvements:
Green (verde), is the CivGrid section.
gui\civs\civbrowser\grid\CivGridBrowser.js
Line 154: Fixed the emblem's "squished" ratio from 4/3 to 1/1. This makes them perfectly round.
Lines 156, 158, and 160: Values changed to make the emblem sizes more aesthetic for my 1080p screen.
Desired Changes in this section:
Remove civ name from under the emblems. The civ names clutter everything up.
Change the tooltip from their history description to their civ name instead. The history information
Red (rojo), is the CivDescription section.
gui\civs\civbrowser\controls\CivDescription.js
Fixed the emblem ratio
Of course not, but I was having in mind some marginal use like using that wood to set some small fires and such, so they should give very little wood. It just seemed more realistic than leaving them with 1 food (what if one wants that food?), with the available resource change being a cleaner "completion" of the food gathering process, and the wood gathering presented as a new option.
Auto explore isn't really needed, just turn on Explored or Revealed map in the settings, it really amounts to the same thing.
The minimal definintly would be easier to use if you could click on it to enlarge it, or even hover over an area of it to zoom in. (I personally would like an option to turn the minimap off, I noticed it can cause performance issues.)
Berry bushes would be nice if they could regrow, since not everyone has the room to build tons of farms, especially on some maps. Thalatta's wood idea makes sense in theory, but from my knowledge of bushes, you can't really build anything from them, due to the branches being too small. And, before people begin about balance problems, a tiny change to adding regeneration rates to the berries isn't really going to break the game, and thinking so will eventually make the game static.