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    • Thank you for creating #8128!
    • I managed the solve this. It seems that for certain generations of AMD cards, you need to set some special kernel parameters. Radeon drivers are the right ones, don't listen to those who suggest AMDVLK.    1. Packages (Arch Linux):   ❯ sudo pacman -Q | grep "vulkan" lib32-vulkan-icd-loader 1.4.313.0-1 lib32-vulkan-radeon 1:25.1.4-2 vulkan-icd-loader 1.4.313.0-1.1 vulkan-radeon 1:25.1.4-2 vulkan-tools 1.4.313.0-1.1 ❯ sudo pacman -Q | grep "radeon" lib32-vulkan-radeon 1:25.1.4-2 linux-firmware-radeon 1:20250508.788aadc8-3 vulkan-radeon 1:25.1.4-2 2. Kernel Parameters: Add the below kernel parameters to /etc/default/grub and then update with the command: sudo mkconfig -o /boot/grub/grub.cfg  radeon.cik_support=0 radeon.si_support=0 amdgpu.cik_support=1 amdgpu.si_support=1 In total, I have: GRUB_CMDLINE_LINUX_DEFAULT='radeon.cik_support=0 radeon.si_support=0 amdgpu.cik_support=1 amdgpu.si_support=1 nvme_load=YES zswap.enabled=0 splash loglevel=3'   3. Don't set environment variables unless the above doesn't work for you. If you must, set the renderer to RADV
    • Started a match (6 Players, 3 teams), the game wouldn't have it: Does this map only work with specific settings? When I create a random random match I don't expect the game to nope out. logs280625.zip
    • Hi Loic, this is not how it works. We release source packages of 0 A.D. that can be included by package managers (i.e. volunteers of the community of your Linux distribution), not by us, following processes and policies that vary from distribution to distribution. I assume the Linux VM on ChromeOS is Debian-based. Debian does not include new versions of 0 A.D. in their stable release. 0 A.D. is up-to-date in the "testing" and "unstable" versions, and the "testing" will be released rather soon. You can read https://www.debian.org/releases/proposed-updates for more information. Other distributions, less focused on stability, provide updated versions of the game much faster after we release them. There are alternatives for installing the game on Linux outside the distribution's package manager. You can try the Flatpak or the Snap. Of course, you can also build the game from the source we release.
    • Hi there, I'm a big fan of 0ad and ChromeOS. I use the Linux virtual machine to play 0ad on ChromeOS. Yes, it's working pretty well! I simply use `sudo apt install 0ad` and then run it from the terminal. I notice a major version gap between the APT repository and the latest version available on Windows. Can you update 0ad on the APT repository at the same time as the Windows version? I can help with that if you guys don't have the bandwidth to do it. Thanks, Loic
    • I think it would be nice if the same buttons for the same units are always in the same order, even if it's in different buildings; especially thinking about Persian cav in stables and CCs here. (Why would you even put them in a different order?)
    • I'm not sure if it's placebo or not, but the patch release is much more smoother and performance is now better. No more lag in the mid game, only some in the late game, and that is bearable when compared to the initial release. This is only single player, I'm sure multiplayer is more noticeable.
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