I know it may sound stupid, cause its 0 AD right!? Well seems like there are some civs that were more dominate 3-6 centuries prior to 0AD and some 3-6 centuries after 0AD. So what is the range the game is trying to incoroprate?
I'm building the release version A27 and I see the fix has already been applied there 3 days ago by sera. This is the fixed SoundManager.cpp:
const ALCchar* devices = nullptr;
if (alcIsExtensionPresent(nullptr, "ALC_ENUMERATION_EXT") == AL_TRUE)
{
if (alcIsExtensionPresent(nullptr, "ALC_ENUMERATE_ALL_EXT") == AL_TRUE)
devices = alcGetString(nullptr, ALC_ALL_DEVICES_SPECIFIER);
else
devices = alcGetString(nullptr, ALC_DEVICE_SPECIFIER);
}
But after I build this successfully, identical error is produced.
Can we do a try exception to skip this?
From https://releases.wildfiregames.com/ you can get the tarballs.
Not it's not the same procedure. You only have to run update workspaces.sh on linux and then make
Where can I find the fixed and buildable source code for A26? (I've tried to build the released zips and it throws error after error)
Are the build steps identical to the A27 under development?