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By BreakfastBurrito_007 · Posted
Unit specific techs are an untapped treasure trove of gameplay value. I don't think we should get rid of the blacksmith techs of course, but I think unit specific techs could have more creativity in addition to rewarding focus on unit compositions. -
By wowgetoffyourcellphone · Posted
I've asked @Vantha to look at that ticket. -
By real_tabasco_sauce · Posted
Yeah that scheme would be super nice. If it can be doable via mod I can certainly put specific techs together in com mod. -
By wowgetoffyourcellphone · Posted
There's the idea of having unit-specific techs, but I think they should wait for: https://gitea.wildfiregames.com/0ad/0ad/issues/7666 -
By wowgetoffyourcellphone · Posted
Right after this, I'm imagining that Hamilcar says something like, "Use our ships to scout the coastline for a good harbor!" But your ships are attacked and sunk immediately by Iberian fire ships when your ships venture outside the landing zone, lol. -
By Classic-Burger · Posted
Voice acting could be challenging. -
This would help with trailers We only use the cinematic features for camera controlling purposes.
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