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Hi, I hope that you know my world map. For the first time I want to create new entities for custom biomes. Is there any similar project for american, asian or oceanian fauna and flora? Maybe a guideline for a list of entities that could be useful for the community, because I don't want to reinvent the wheel. (I've already red guidelines about markers' number limitation and textures format and size.) Claude wrote this for me, please share with me your opinion. Tropical Rainforest (Congo, Amazon, SE Asia) Fauna: jaguar, tapir, sloth, coati, macaw/generic parrot, poison frog (small decorative) Flora: kapok/ceiba with buttress roots, climbing liana, tree fern, epiphytes/orchids (trunk detail), banana palm Tropical Savanna Mostly complete. Nice-to-have: hyena, ostrich, umbrella acacia (shape variant, not new species) Hot Arid Desert Fauna: fennec fox, scorpion (decorative), desert monitor Flora: already covered (palms, thorny acacias). Missing columnar cactus, but that's American — see below American Desert/Scrubland (Sonoran, Chihuahuan) Fauna: coyote, roadrunner, rattlesnake Flora: saguaro, prickly pear (Opuntia), yucca, mesquite Cold Arid Steppe (Central Asia, Patagonia, Mongolia) Fauna: saiga antelope, wild ass/onager, European bison, corsac fox Flora: feather grass (Stipa), steppe wormwood/artemisia, tumbleweed (Salsola — explicitly requested on the official forum) Mediterranean Essentially complete, no priority gaps Temperate Deciduous Forest Complete via existing temperate/alpine biome, no urgent gaps Boreal/Taiga Fauna: moose, reindeer/caribou, lynx, wolverine Flora: spruce, larch — likely reusable from alpine biome, check if current textures hold up at higher latitude Tundra/Polar Fauna: reindeer/caribou (shared with taiga), seal, muskox, ptarmigan Flora: lichen (ground decorative), moss, dwarf willow, dwarf birch Dry Tropical/Monsoon Forest (Yucatán, coastal East Africa, central India) Fauna: peccary, coati, green iguana, toucan Flora: ceiba (shared with rainforest), agave, tropical columnar cactus, royal palm High Mountain/Alpine Fauna: marmot, ibex (if not covered by generic goat), golden eagle as a dedicated model (not the current generic "hawk") Flora: mostly fine with existing conifers Oceanic/Tropical Islands Fauna: crab, sea turtle Flora: already fine with existing coconut palms
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By Ultimate Aurelian · Posted
Well if the unit has a generic name mentioning a tribe (as some of existing German units or proposed mod units) i suppose you'd have to figure out how to write it in the specific name. -
By Ultimate Aurelian · Posted
I suppose you just treat them like personal names without inferring meaning then. That can actually work (they probably had some meaning in real life, but we can't necessarily know it) I was considering suggesting some names for mod units and was in doubt about that. Specially what to call the Cherusci or Chatti. A lot of people associated the Cherusci with deer (herutaz) i was questioning whatever it could be derived from ''heruz'' (sword; heruskoz would be something like the ''sharp'',''sword like'', ''sword-esque''). Or whatever Chatti could be related to hatjaną (hunt, attack, pursue), hataz (hate), or haftaz (captive, bound. As in Germania it is mentioned some of them wear iron rings until they kill an enemy; and that this is seem as shameful by other tribes). -
Yes, there are sources recording they were deployed along cavalry, but since they are never clearly described as fighting as cavalry (as far as I remember), probably they could have sometimes fought like hamippoi (those running alongside horses). This and their "unclear" role (or maybe "varying", across different periods) is what led me to propose in Thoughts on the Spartans for them to be "faster and with larger FOV" to "balance a weak cavalry", and given that Spartan hoplites should be particularly slow, as mentioned a few comments back
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