Hi guys!
I'm working on a new script and I was wondering if there is a way to execute Engine.SetSimRate / Engine.GetSimRate from JS trigger script? It works if executed directly from the console, but using these functions inside JS produces following error:
ERROR: Error in timer on entity 1, IID103, function DoAction: TypeError: Engine.SetSimRate is not a function
This is my test trigger:
Trigger.prototype.TestDelay = () => {
Engine.SetSimRate(20);
}
const trg = Engine.QueryInterface(SYSTEM_ENTITY, IID_Trigger);
trg.DoAfterDelay(5000,"TestDelay", {enabled: true});
I'm on release-a27.1 6a576.
Do you have an idea how to change simulation speed from within javascript? Is it even possible using trigger mechanics?
Thank you.