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Most of the RTS stuff is already written, you just need to reskin units to be vampires and whatnot. And maybe some new buildings to fit more the theme
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Ok so : When I start the game with two different players I have these parameters : red : 0.33 etc is the green one (me) red : 0.58 etc is the blue one (petra) When I click on a building to build it (preview) I have these and the building has the good particle color (green) : The same appears when the building starts being constructed and at the end of the construction, but the color is gaia when it finishes the construction. When I change the diplomacy color, only one UpdateColor is being done, and the green color appears, even if i'm in the blue team
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Well first, you have to figure out when the code is called and with what params
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Maybe we have to determine the color when the construction is finished, but how ?
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The Guinterface forces a reload of the color, a bit like the on update That's why the color is changing. I'm wondering if we don't switch the color too early, causing the gaia color to be taken...
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In order to make mods more maintenable, we recommend users only override functions they touch rather than the whole files. You would usually have a file named ~GuiInterface.js with only the modified functions. After the Guiinterface change ?
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