Thank you for your comment. Roads will be built by players. They can also be attacked and destroyed. Currently, they are already clickable; they provide a speed bonus and alter the environment by leveling the terrain.
Cool! Thanks for the excellent idea! Will have a look how this can be implemented.
What I also remember from the old times as a (younger) newbie: I always forgot how and where to install a map. This is a service that could also be provieded by the map converter.
Thanks a lot!
Hey, just made me think of something for your map converter. If there was some repo or directory or something of maps, you could have a map browser in your tool that browses that, and then you can download and convert them all within your tool
...but isn't that an additional option ? Personally i would like to have a maps repositiory somewhere so that I can start converting old maps to make them playable with current versions. (Have been crawling through the past and found some interesting ones already)