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Found 7 results

  1. Lets say I am done modifying this game after a long while of fiddling with the source code. I now have it like I want. How could I pack the game into an installer?
  2. If I sell this game, will I get sued if I sell the source code for about $1,000, or do I have to give away the source code for free.
  3. https://www.rockpapershotgun.com/2017/08/22/anno-1800-announced/
  4. http://www.pcgamer.com/age-of-empires-iv-announced/
  5. Counters must come back

    I don't se the point to don't have can someone explain this at this point? A RTS without natural counter, only pikeman/spearman have Here is the visual counter of first AoE and works perfectly.
  6. Excuse me if I am not in the right section, but what programming language is Pyrogenesis coded in?
  7. Seems like this is RTS games release week - 0 A.D, a new development version of Battle for Wesnoth, and now Widelands as well. We have just released Build 19 Widelands is a free, open source real-time buildup strategy game with single player campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it. You are the regent of a small clan. Your task is to build an ever growing settlement. Every member of your clan will do his or her part to produce more resources to further this growth. Widelands offers a single-player mode with campaigns that tell stories of the tribes and their struggle in the Widelands universe. However, settling really starts when you unite with friends over the Internet or LAN to build up new empires together – or to crush each other in the dusts of war. Widelands also offers an artificial intelligence to challenge you. Homepage