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raymond last won the day on September 8 2012

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  1. Dropping Vista and early versions of Windows 7 are also okay for me.
  2. The stats at http://feedback.wildfiregames.com/static/cpucaps.html (could anyone trigger to update it?!) "Based on data submitted by players of 0 A.D. from 2014-01-01 to 2014-07-01" So I think there are not so many Pentium 3 users now. There are also 96.4% of users, who used a x86-64 processor.
  3. The OpenRA project plans to drop the Windows XP support to gain access to more modern programming APIs: https://plus.google.com/+OpenRAnet/posts/dWQZG1DuAE2 Maybe an option also for 0.A.D.? Maybe performance relevant? Wordwide marketshare of Windows XP is ~10%: https://www.netmarketshare.com/operating-system-market-share.aspx?qprid=10&qpcustomd=0 Windows XP support has ended at 8th April 2014: https://www.microsoft.com/en-us/WindowsForBusiness/end-of-xp-support
  4. Yes! Please make it a little bit easier to play against each AI difficulty level. There are lot development at AI at the moment, so there are very good. AI difficulty level discussion: http://wildfiregames.com/forum/index.php?showtopic=18905
  5. advantages: - user, like me, who wants not to registrate use/some times use the lobby - chat to another player using the automated genereated nicknames disadvantages: - programming that feature spam: - anonymous user should limited in writing to prevent spam (message count per minute, message text limit like 100 chars per message) - or maybe: not able to post to public lobby only to user directly
  6. nickname: automatically generated: anonymous1,anonymous2,anonymous3... or player1,player2,player3... or 0adplayer1,0adplayer2,0adplayer3... ... So you can chat using this nicknames.
  7. Personally I dont like to register for playing via lobby (anonymous access possible in the future). I use the IP address to connect with my friends to play 0.A.D. Hopefully more performance patches are in soon. I play mostly only one game, because it take very long while stuttering every few seconds for 1 second in late game (>= 100 unity/team).
  8. Any progress for support dynamically sized GUI elements? I still prefer to set a new higher minimum resolution. http://zaynar.co.uk/0ad-pub/resolutions-20140313.html is over 1 year old (anybody can trigger him to update these statistics?). You can avoid problems like that: trac.wildfiregames.com/ticket/2926 Current world wide screen resolutions: https://www.netmarketshare.com/report.aspx?qprid=17
  9. Does the mod works which latest 0ad build?
  10. Nice. Hoping for more such mods/maps for Survival of the Fittest for the next 0 A.D. version. Is there a central place for mods to tbe download für the game?
  11. No hoping for a release very soon...need performance updates very soon. Move to A19.
  12. New ticket for repeat the production queue with just one click?
  13. Would be also nice to repeat the production queue with just one click.
  14. I think it is time that the queue limit from 16 to 24 should be increased (add a third producion queue line). Hope for more supporters: http://trac.wildfiregames.com/ticket/2608
  15. Created: http://trac.wildfiregames.com/ticket/3004
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