gameboy Posted November 1, 2022 Share Posted November 1, 2022 Today, I was testing the latest SVN27187, and when I attacked an enemy city center and produced a sergeant in my new barracks, I got a game error crash: Assertion failed: "! m_InsideFramebufferPass" Location: devicecommandcontext.cpp:349 (Renderer::Backend::GL::CDeviceCommandContext::UploadBuffer I am using Windows 10 64bit and 8G. 1 Link to comment Share on other sites More sharing options...
vladislavbelov Posted November 1, 2022 Share Posted November 1, 2022 Could you upload crashlog and crashdump? Also do you have mainlog from that run? Link to comment Share on other sites More sharing options...
gameboy Posted November 2, 2022 Author Share Posted November 2, 2022 (edited) @vladislavbelovI have uploaded these files, please help me, thank you! I found an error message in the mainlog.html file: 'art/terrains/terrains. xml' does not exist. Using previous properties. mainlog.html crashlog.txt Edited November 2, 2022 by gameboy Link to comment Share on other sites More sharing options...
vladislavbelov Posted November 2, 2022 Share Posted November 2, 2022 The issue should be fixed in https://code.wildfiregames.com/D4820. Link to comment Share on other sites More sharing options...
gameboy Posted November 2, 2022 Author Share Posted November 2, 2022 Ok, I will test it for you. Thank you very much for your help. Link to comment Share on other sites More sharing options...
gameboy Posted November 4, 2022 Author Share Posted November 4, 2022 @vladislavbelovI tested the patch you provided and it solved the problem, thank you. 1 Link to comment Share on other sites More sharing options...
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