Sarik Posted September 9, 2005 Report Share Posted September 9, 2005 First Thing How Will The Sound Be Composed For The Game.Next How Will It Come About.All RTS Have Always Had A Very Low Sound Rating, Because They Always Have Just A single Song For Every Mission Playing Non Stop no Matter What.For 0Ad this Has To Change.Lets Say Things Are Suttle At The Moment So Theres A Bit Relaxing Kind Of Tune All Of Sudden Your Being Attacked In Massive Waves Shouldent The Music Changes Straight Into A Battle Theme Something Really Exciting To Get You Hyped And Actually Worry About The Attack. Quote Link to comment Share on other sites More sharing options...
Sai Posted September 9, 2005 Report Share Posted September 9, 2005 0 A.D. will feature a large number of original music tracks by Boris Hansen (Vaevictis). Each culture will have its own set of music, and each set consists of both 'battle tracks' (which play when combat ensues) and 'peace tracks' (which play outside of battle). Additionally, each culture has a victory and a defeat track that will play depending on the outcome of the game.Downloads - Audio.It would seem they are planning to do just that.P.S. I found it very annoying and even hard to read your post. I'm pretty sure others will agree on this, please do not start every word with a capital letter. Quote Link to comment Share on other sites More sharing options...
Lorian Posted September 10, 2005 Report Share Posted September 10, 2005 Please try to put a space between you're sentences as well Quote Link to comment Share on other sites More sharing options...
Centurion_13 Posted September 11, 2005 Report Share Posted September 11, 2005 Yes we are planning to do something like that. I believe however that this is a fairly standard feature in most modern RTS games. Quote Link to comment Share on other sites More sharing options...
Vaevictis_Music Posted September 16, 2005 Report Share Posted September 16, 2005 Music will be divided between peace and battle tracks in-game. Although we won't use true dynamic music, the effect that you describe will still be there.Additionally, each of the 6 playable civs will have their own set of peace/battle music. Quote Link to comment Share on other sites More sharing options...
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