hyperion Posted July 17, 2022 Report Share Posted July 17, 2022 14 hours ago, wowgetoffyourcellphone said: The backend is fine, but we can present it anyway we want to right? As long as it is an improvement The current mod selection screen is obviously one of those parts which were meant to have something working as soon as possible and make it easy to see if something goes wrong, a tiny step up from text files. In early development this is how it goes. That doesn't mean there isn't a lot of room for improvement or that it was built with the end user as first priority even. Some features I'd like to see as well: Allow adding mods via filebrowser Allow adding mods from a git repo uri Show if a mod was signed by wfg or other trusted party and successfully verified ---- The backend has issues as well, should force disable all reverse dependent mods on mod upgrade, guess we'd loose a lot less users that way. Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 17, 2022 Report Share Posted July 17, 2022 16 minutes ago, hyperion said: Allow adding mods via filebrowser You can drag and drop in the window 16 minutes ago, hyperion said: Allow adding mods from a git repo uri Adding a git client in the game sounds messy. Especially with MFA, ssh keys and other niceties 17 minutes ago, hyperion said: Show if a mod was signed by wfg or other trusted party and successfully verified How would we know third party ? Quote Link to comment Share on other sites More sharing options...
hyperion Posted July 17, 2022 Report Share Posted July 17, 2022 1 hour ago, Stan` said: You can drag and drop in the window That's very not obvious 1 hour ago, Stan` said: Adding a git client in the game sounds messy. Especially with MFA, ssh keys and other niceties If a git client is installed just call git clone if not complain that the user needs to install git to use this feature. Mostly meant to make it easy for users to share mods via github for instance. 1 hour ago, Stan` said: How would we know third party ? You don't, the user will have to. Users can add keys they trust, you only ship the wfg one. Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 17, 2022 Report Share Posted July 17, 2022 1 hour ago, hyperion said: 3 hours ago, Stan` said: If a git client is installed just call git clone if not complain that the user needs to install git to use this feature. Mostly meant to make it easy for users to share mods via github for instance. I mean it's a nice feature with so many edge cases ^^ like what if it clones a git windows line endings on linux. But definitely cool 1 hour ago, hyperion said: You don't, the user will have to. Users can add keys they trust, you only ship the wfg one. Sounds doable to add more in the config. Not sure we support lists but could be .1 .2. .n Might be quite easy to do. 1 hour ago, hyperion said: 3 hours ago, Stan` said: That's very not obvious Probably not hence the pyromod extension I suppose. Quote Link to comment Share on other sites More sharing options...
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