lukamas Posted March 26, 2022 Share Posted March 26, 2022 (edited) Hi, I am working on an African animal mod for 0.A.D, and I am making a cheetah run cycle with the tiger rig with the tiger model as a placeholder until I make a cheetah, but I get this result prior to blender dae export of the animations, I baked it and everything, how do I fix this? Edited March 26, 2022 by lukamas 1 Link to comment Share on other sites More sharing options...
Stan` Posted March 26, 2022 Share Posted March 26, 2022 Blender messes up animations when importing old models. Safest bet is reexporting everything. Sometimes you need to remove custom properties from every bone. I made a tutorial somewhere. 1 Link to comment Share on other sites More sharing options...
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