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I've never seen a game so heavy to run.


Abuz
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Maybe it could make sense to have some limit in the number of animals that a player can have for each corals or find a way to limits animals' impact on the game performance (sheeps bataillon to reproduce herd behaviour?). That's rarely an issue currently because corals aren't that much used, but I remember some games in which it was possible that to know that the enemy was using them just because of the extra lag generated.

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