Dizaka Posted December 23, 2021 Report Share Posted December 23, 2021 1 hour ago, Yekaterina said: I will explain in a later edition (from 1400 to 1600) some times when these rules can be broken. Your merc rush is certainly one of the special strategies that requires you to break these rules. And any 75 wood house civ for booming really fast. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted December 25, 2021 Author Report Share Posted December 25, 2021 On 23/12/2021 at 7:38 PM, Dizaka said: And any 75 wood house civ for booming really fast. Not necessarily... I can boom faster with the Romans than the Gauls. Quote Link to comment Share on other sites More sharing options...
Yekaterina Posted May 13, 2022 Author Report Share Posted May 13, 2022 To continue this guide, I would like to offer some of my insights on how to fight effectively and I believe that videos are the most efficient way to convey this. First of all, a basic guide to using formations and attack move (ctrl + right click) https://www.youtube.com/watch?v=KArfG2a_mMY Secondly, although controversial, dancing will save you in desperate situations. Here are 3 dance moves (more are coming, stay tuned): Ranged cavalry dance: https://www.youtube.com/watch?v=YX_bX-_pQsc Pikeman dance: https://www.youtube.com/watch?v=M2KXXgtW8Vo Hero dance: https://www.youtube.com/watch?v=x3FwGsE5PbM Finally, Yekaterina's large batch size build orders focus on pushing out the maximum number of units in early game. On the other hand, I have a build order using autotrain that will maximise your economy and catch up with her population at minute 11 (if done correctly). It also enables you to research technologies earlier and progress through the phases faster. I also think that autotrain is easier than her technique, especially for new players. https://www.youtube.com/watch?v=N86b1beBy6g&t=948s Smaller batch size negates the batch training bonus, however, workers begin their task much earlier than they would do in a batch train, so the total resources gathered will be greater. These additional resources can then be invested in technologies and more barracks for faster unit production. Another side bonus is improved rush defence: if you train in large batches and a group of cavalry raid you in the meantime, all of your units would be dead when your soldiers emerge from barracks. Whereas, if you use small batches, not only can you afford soldiers much earlier, but also have a decent number of them ready before the enemy cavalry arrive, which means you can put up a decent fight and scare the cavalry away. 3 Quote Link to comment Share on other sites More sharing options...
Freagarach Posted May 13, 2022 Report Share Posted May 13, 2022 5 hours ago, Sevda said: Smaller batch size negates the batch training bonus, however, workers begin their task much earlier than they would do in a batch train, so the total resources gathered will be greater. These additional resources can then be invested in technologies and more barracks for faster unit production. See discussion here: 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.