SolarEagle Posted October 25, 2021 Report Share Posted October 25, 2021 I'm running 0AD A25b on Fedora 34, but the work was present on the Flatpak version too. Basically, when I select a trader using left click, then right click the origin market, then right click the destination market, the trader either doesn't move, or either only does a single travel and stops at the destination market. I've tried changing the mouse, or using the laptop's touchpad, and it doesn't work either. Unit or building selection works smoothly. What can happen, please? Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted October 25, 2021 Report Share Posted October 25, 2021 I'm having trouble doing the correct clicks with the merchants as well. I'm now using the highest possible concentration when doing it and I pay attention to the tooltip at my cursor. I sometimes have to redo it but mostly the problem is solved for me. 1 Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted October 25, 2021 Report Share Posted October 25, 2021 Maybe the market which has produced the trader is already the origin market? Right clicking on the origin market deactivates its status as origin then, I guess. Trade is not too relevant but it would be nice if one could set with shift+click a second ralley point for a market, so its traders begin automatically to trade between two other markets. 1 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted October 25, 2021 Report Share Posted October 25, 2021 23 minutes ago, Player of 0AD said: Trade is not too relevant but it would be nice if one could set with shift+click a second ralley point for a market, so its traders begin automatically to trade between two other markets. I thought that was already possible, but a recent game proved me wrong... Quote Link to comment Share on other sites More sharing options...
SolarEagle Posted October 25, 2021 Author Report Share Posted October 25, 2021 32 minutes ago, Player of 0AD said: Maybe the market which has produced the trader is already the origin market? Right clicking on the origin market deactivates its status as origin then, I guess. Trade is not too relevant but it would be nice if one could set with shift+click a second ralley point for a market, so its traders begin automatically to trade between two other markets. IMO, this is the source of the problem: the click is too fast, and I can't select it. Maybe it's a mouse problem, but it's not difficult to select other units or buildings. The option described in your last paragraph is cited as possible (for future traders only by the description, when surveying the destination market, but it doesn't work either, or maybe it may work without that clicked problem. Quote Link to comment Share on other sites More sharing options...
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