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Bactrians Mod Ver.1


PyrrhicVictoryGuy
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To accompany the first draft of the bactrians civ, I give you a playable version of this modest mod:

 

  ------> Bactrians-mod.rar<------

In the future I would like to add unique buildings of course.

Besides the artwork, which must definitively  be improved, I'm looking for feedback on the units mostly.

 

Edited by PyrrhicVictoryGuy
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The changes I am unsure about are about the pikeman and the horse archer. Should the first be available n the barracks instead of the military colony(still in phase II)? And  should the latter be available at the barracks in phase I? Thing is that their cav (specially archer cav and the champion variant) has cost effectiveness on their side so making the best meatshield more readily available may be too much.

Edited by PyrrhicVictoryGuy
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33 minutes ago, wowgetoffyourcellphone said:

I wonder how prevalent "phalanx" troops were in the Greco-Bactrian armies. Sure, their military tradition stemmed from Alexander and his veteran colonists, but I suspect sarissa-armed troops were likely abandoned early on? 

Take what I say with a pinch of salt but the pikeman, although subject to alterations to their kit always remained a constant in the successors' armies. Now I would wager that in the far east, you would see lighter pikemen than those in the west in combination with a bigger support troop corps, specially when steppe nomads entered the picture.

 

Edited by PyrrhicVictoryGuy
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